用户:天天fUg-查看:0 回复:0 评论:0 创建时间:2024-05-18T15:16:49
world.onPlayerJoin(async ({ entity }) => {
await sleep(1*1000)
remoteChannel.sendClientEvent(entity, {
type: 'avatar',
data: [`${entity.player.avatar}`]
})
while(!entity.destroyed){
remoteChannel.sendClientEvent(entity, {
type: 'information',
data: [
entity.player.name,
]
})
await sleep(1*1000)
}
})