用户:梅S3pt查看:0 回复:0 评论:0 创建时间:2023-08-21T20:08:19
【作品展示】

【作品介绍】
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【作品源代码】
import pygame
from pygame.locals import *
# 游戏窗口大小
WIDTH = 800
HEIGHT = 600
# 初始化Pygame
pygame.init()
screen = pygame.display.set_mode((WIDTH, HEIGHT))
# 加载玩家和僵尸的图片
player_image = pygame.image.load('player.png')
zombie_image = pygame.image.load('zombie.png')
# 玩家初始位置和移动速度
player_x = WIDTH // 2
player_y = HEIGHT // 2
player_speed = 2
# 僵尸初始位置和移动速度
zombie_x = 100
zombie_y = 100
zombie_speed = 1
# 主游戏循环
running = True
while running:
for event in pygame.event.get():
if event.type == QUIT:
running = False
# 获取所有按下的键
keys = pygame.key.get_pressed()
# 玩家移动
if keys[K_LEFT]:
player_x -= player_speed
if player_x < 0:
player_x = 0
if keys[K_RIGHT]:
player_x += player_speed
if player_x > WIDTH - 50:
player_x = WIDTH - 50
if keys[K_UP]:
player_y -= player_speed
if player_y < 0:
player_y = 0
if keys[K_DOWN]:
player_y += player_speed
if player_y > HEIGHT - 50:
player_y = HEIGHT - 50
# 绘制游戏窗口
screen.fill((0, 0, 0))
screen.blit(player_image, (player_x, player_y))
screen.blit(zombie_image, (zombie_x, zombie_y))
# 刷新屏幕
pygame.display.flip()
# 退出游戏
pygame.quit()
【提示】
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