用户:
非主流名字查看:0 回复:0 评论:0 创建时间:2023-07-23T16:33:57
【作品展示】

【作品介绍】
第一个python作品,求赞!
【作品源代码】
import pygame
import random
# 初始化游戏
pygame.init()
# 定义颜色
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# 设置游戏窗口大小
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("动作游戏")
clock = pygame.time.Clock()
# 定义玩家
player_size = 50
player_x = screen_width // 2 - player_size // 2
player_y = screen_height - player_size
player_speed = 5
# 定义敌人
enemy_size = 50
enemy_x = random.randint(0, screen_width - enemy_size)
enemy_y = 0
enemy_speed = 10
# 定义得分
score = 0
font = pygame.font.Font(None, 36)
# 游戏循环
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
player_x -= player_speed
if keys[pygame.K_RIGHT]:
player_x += player_speed
screen.fill(BLACK)
pygame.draw.rect(
screen, BLUE, (player_x, player_y, player_size, player_size))
pygame.draw.rect(screen, RED, (enemy_x, enemy_y, enemy_size, enemy_size))
enemy_y += enemy_speed
if enemy_y > screen_height:
enemy_x = random.randint(0, screen_width - enemy_size)
enemy_y = 0
score += 1
enemy_speed += 0.1
if player_x < 0 or player_x + player_size > screen_width:
running = False
if player_y < enemy_y + enemy_size and player_y + player_size > enemy_y:
if player_x < enemy_x + enemy_size and player_x + player_size > enemy_x:
running = False
score_text = font.render("Score: " + str(score), True, WHITE)
screen.blit(score_text, (10, 10))
pygame.display.flip()
clock.tick(60)
pygame.quit()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn