用户:小胡同学加油查看:0 回复:0 评论:0 创建时间:2023-04-20T20:43:29
【作品展示】

【作品介绍】
自用,请勿抄袭
【作品源代码】
import random,sys
kind = ['♥', '♠', '♦', '♣']
number = ['3 ', '4 ', '5 ', '6 ', '7 ', '8 ', '9 ', '10', 'J ', 'Q ', 'K ', 'A ', '2 ']
point_kind = [1, 2, 3, 4]
point_number = [10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130]
point_poke = []
poke_usr1 = ''
poke_usr2 = ''
poke_usr3 = ''
poke_usr1_play = []
poke_usr2_play = []
poke_usr3_play = []
mumber_poke_usr1_play = ''
mumber_poke_usr2_play = ''
mumber_poke_usr3_play = ''
user_play = ''
poke = []
usr1 = []
usr2 = []
usr3 = []
auxiliary = ['喵', '11', '12', '13', '14', '15', '16', '17', '18', '19', '20', '21', '22', '23', '24', '25', '26', '27']
auxiliary_output = ''
user_input_number = int(input('游玩人数\n'))
for i in range(len(auxiliary)):
if (len(auxiliary[i]) == 1):
auxiliary[i] = ((' ' + str(auxiliary[i])) + ' ')
else:
auxiliary[i] = (' ' + str(auxiliary[i]))
for a in range(len(number)):
for b in range(len(kind)):
poke.append((kind[b] + number[a]))
point_poke.append((point_kind[b] + point_number[a]))
poke.append('JR-')
poke.append('JR+')
point_poke.append(140)
point_poke.append(150)
for i in range((len(poke) * 3)):
rand = random.randint(0, (len(poke) - 1))
deleted = poke.pop(rand)
point_deleted = point_poke.pop(rand)
poke.append(deleted)
point_poke.append(point_deleted)
if (user_input_number == 2):
usr1 = poke[0:27]
point_usr1 = point_poke[0:27]
usr2 = poke[27:54]
point_usr2 = point_poke[27:54]
point_usr1.sort()
point_usr2.sort()
for i in range(len(point_usr1)):
usr1[i] = poke[point_poke.index(point_usr1[i])]
for i in range(len(point_usr2)):
usr2[i] = poke[point_poke.index(point_usr2[i])]
if (point_usr1[0] == 11):
user_play = '玩家一'
elif (point_usr2[0] == 11):
user_play = '玩家二'
elif (user_input_number == 3):
usr1 = poke[0:18]
point_usr1 = point_poke[0:18]
usr2 = poke[18:36]
point_usr2 = point_poke[18:36]
usr3 = poke[36:54]
point_usr3 = point_poke[36:54]
point_usr1.sort()
point_usr2.sort()
point_usr3.sort()
for i in range(len(point_usr1)):
usr1[i] = poke[point_poke.index(point_usr1[i])]
for i in range(len(point_usr2)):
usr2[i] = poke[point_poke.index(point_usr2[i])]
for i in range(len(point_usr3)):
usr3[i] = poke[point_poke.index(point_usr3[i])]
if (point_usr1[0] == 11):
user_play = '玩家一'
elif (point_usr2[0] == 11):
user_play = '玩家二'
elif (point_usr3[0] == 11):
user_play = '玩家三'
else:
print('输入错误')
sys.exit()
while True:
auxiliary_output = ''
if (user_play == '玩家一'):
poke_usr1 = ''
for i in range(len(usr1)):
poke_usr1 = ((str(poke_usr1) + str(usr1[i])) + '.')
print('玩家一手牌:\n', poke_usr1)
for i in range(len(usr1)):
auxiliary_output = ((str(auxiliary_output) + str(auxiliary[i])) + '.')
print('', auxiliary_output)
print((str(user_play) + ', 请出牌\n出牌张数'))
mumber_poke_usr1_play = input('')
if (mumber_poke_usr1_play == 0):
if (user_input_number == 2):
poke_usr1_play = poke_usr2_play
print(('玩家二' + '出牌:'))
else:
poke_usr1_play = poke_usr3_play
print(('玩家三' + '出牌:'))
print(poke_usr1_play)
else:
while True:
print('出牌')
try:
for i in range(0, int(mumber_poke_usr1_play)):
poke_usr1_play.append(usr1[int(input() - 1)])
print((str(user_play) + '出牌:'))
print(poke_usr1_play)
poke_usr1_play.reverse()
for i in poke_usr1_play:
usr1.remove(i)
except ValueError or TypeError:
print('请重新输入')
else:
for i in range(0, int(mumber_poke_usr1_play)):
poke_usr1_play.append(usr1[int(input() - 1)])
print((str(user_play) + '出牌:'))
print(poke_usr1_play)
poke_usr1_play.reverse()
for i in poke_usr1_play:
usr1.remove(i)
break
if (len(usr1) == 0):
print('winner:user1')
sys.exit()
user_play = '玩家二'
poke_usr1_play.clear()
elif (user_play == '玩家二'):
poke_usr2 = ''
for i in range(len(usr2)):
poke_usr2 = ((str(poke_usr2) + str(usr2[i])) + '.')
print('玩家二手牌:\n', poke_usr2)
for i in range(len(usr2)):
auxiliary_output = ((str(auxiliary_output) + str(auxiliary[i])) + '.')
print('', auxiliary_output)
print((str(user_play) + ', 请出牌\n出牌张数'))
mumber_poke_usr2_play = input('')
if (mumber_poke_usr2_play == 0):
poke_usr2_play = poke_usr1_play
print(('玩家一' + '出牌:'))
print(poke_usr2_play)
else:
print('出牌')
for i in range(0, int(mumber_poke_usr2_play)):
poke_usr2_play.append(usr2[(int(input()) - 1)])
print((str(user_play) + '出牌:'))
print(poke_usr2_play)
poke_usr2_play.reverse()
for i in poke_usr2_play:
usr2.remove(i)
if (len(usr2) == 0):
print('winner:user2')
sys.exit()
if (user_input_number == 2):
user_play = '玩家一'
elif (user_input_number == 3):
user_play = '玩家三'
poke_usr2_play.clear()
elif (user_play == '玩家三' and user_input_number == 3):
poke_usr3 = ''
for i in range(len(usr3)):
poke_usr3 = ((str(poke_usr3) + str(usr3[i])) + '.')
print('玩家三手牌:\n', poke_usr3)
for i in range(len(usr3)):
auxiliary_output = ((str(auxiliary_output) + str(auxiliary[i])) + '.')
print('', auxiliary_output)
print((str(user_play) + ', 请出牌\n出牌张数'))
mumber_poke_usr3_play = input('')
if (mumber_poke_usr2_play == 0):
poke_usr3_play = poke_usr2_play
print(('玩家二' + '出牌:'))
print(poke_usr3_play)
else:
print('出牌')
for i in range(0, int(mumber_poke_usr3_play)):
poke_usr3_play.append(usr3[(int(input()) - 1)])
print((str(user_play) + '出牌:'))
print(poke_usr3_play)
poke_usr3_play.reverse()
for i in poke_usr3_play:
usr3.remove(i)
if (len(usr3) == 0):
print('winner:user3')
sys.exit()
user_play = '玩家一'
poke_usr3_play.clear()
【提示】
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