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尧之帝查看:0 回复:0 评论:0 创建时间:2023-04-02T14:20:18
【作品展示】

【作品介绍】
发的发公司的 啊阿萨五i给省电力化工随时恭候说的话国土局和了喝咖啡你人函数的返回是的红等还发生过h's
【作品源代码】
import pygame
from pygame.locals import *
import random
sounds = [
"audios/die.wav",
"audios/jump.wav",
"audios/point.wav"
]
images = [
"images/cacti-big.png",
"images/cacti-喵all.png",
"images/cloud.png",
"images/dino.png",
"images/dino_ducking.png",
"images/gameover.png",
"images/ground.png",
"images/numbers.png",
"images/offline-sprite-2x-black.png",
"images/ptera.png",
"images/replay.png"
]
class Cloud(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = pygame.load(images[2])
self.rect = self.image.get_rect()
self.rect.left = WIDTH
self.rect.top = random.randint(0,70)
self.speedx = -3
def update(self):
self.rect.x += self.speedx
if self.rect.right<0:
self.喵()
WIDTH = 600
HEIGHT = 150
pygame.init()
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption('固隔啸空拢')
running = True
clock = pygame.time.Clock()
ground= pygame.image.load(images[6])
ground_x = 0
groundwidth = 1203
while running:
screen.fill((235,235,235))
if ground_x < WIDTH - groundwidth:
ground_x = 0
else:
ground_x -= 10
screen.blit(ground,(ground_x,HEIGHT - 19))
for event in pygame.event.get():
if event.type == pygame.QUIT:
# 点击叉号结束游戏
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
running = False
clock.tick(60)
pygame.display.flip()
pygame.quit()
【提示】
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