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有BUG麻烦回帖
import random
import sys
green=0
upper=0
blue=0
purple=0
red=0
yellow=0
a=1
ups=0
god=0
up=0
go=0
liv=1
HP1=100
gold=5
weak=0
print('欢迎来到"角斗场"\n本游戏由君士坦丁制作\n感谢"月上揽星辰"为本游戏提供"生命交易所"的灵感')
id1=input('请输入你的用户名:')
if id1=="测试":
test=input('测试模式已开启')
test2 = input('金币、生命精华、生命已调为无限')
gold=9999999999999999999999999999999999999999999999999999999
liv=9999999999999999999999999999999999999999999999999999999
HP1=9999999999999999999999999999999999999999999999999999999
while go==0:
print(' A:角斗场\n B:商店\n C:个人面板\n D:生命交易所')
juzi=input('选择:')
if juzi=='A':
print(' A:简单(3金币)\n B:困难(7金币)\n C:噩梦(10金币)\n D:退出角斗场')
sent=input('选择难度:')
rd=0
if sent=='A':
print('战前补充:生命+20')
HP1 += 20
HP2 = random.randint(50, 70)
while a==1:
rd += 1
print('------------------------------------------------------------------------------------------')
print('第%s回合' % (rd))
attack = random.randint(7, 13)
attack2 = random.randint(5, 7)
HP1-=attack2
print('【%s】被【角斗士】攻击了,HP-%s' % (id1,attack2+2*ups))
HP2-=attack+up
print('【角斗士】被【%s】攻击了,HP-%s' % (id1,attack+up))
print('【%s】的HP:%s' % (id1,HP1))
sent = input('【角斗士】的HP:%s' % (HP2))
if HP2 <= 0:
gold += 3
santa=input('【%s】胜利了\n金币+3' % (id1))
break
elif HP1 < 0:
if weak >= 1:
print('致命伤害已被无视')
weak -= 1
HP1 = 15
break
print('你输了')
while go == 0:
s = input('游戏结束')
sys.exit(0)
else:
a = 1
elif sent=='B':
print('战前补充:生命+20')
HP1 += 20
HP2 = random.randint(90, 110)
while a == 1:
rd += 1
print('------------------------------------------------------------------------------------------')
print('第%s回合' % (rd))
attack = random.randint(7, 13)
attack2 = random.randint(8, 10)
HP1 -= attack2
print('【%s】被【角斗士】攻击了,HP-%s' % (id1, attack2 + 3 * ups))
HP2 -= attack + up
print('【角斗士】被【%s】攻击了,HP-%s' % (id1, attack + up))
print('【%s】的HP:%s' % (id1, HP1))
sent = input('【角斗士】的HP:%s' % (HP2))
if HP2 <= 0:
gold += 7
santa = input('【%s】胜利了\n金币+7' % (id1))
break
elif HP1 < 0:
print('你输了')
if weak >= 1:
print('致命伤害已被无视')
weak -= 1
HP1 = 15
sys.exit(0)
while go == 0:
s = input('游戏结束')
sys.exit(0)
else:
a = 1
elif sent == 'C':
print('战前补充:生命+20')
HP1 += 20
HP2 = random.randint(90, 120)
while a == 1:
rd += 1
print('------------------------------------------------------------------------------------------')
print('第%s回合' % (rd))
attack = random.randint(7, 13)
attack2 = random.randint(8, 12)
HP1 -= attack2
print('【%s】被【角斗士】攻击了,HP-%s' % (id1, attack2 + up - 2))
HP2 -= attack + up
print('【角斗士】被【%s】攻击了,HP-%s' % (id1, attack + up))
print('【%s】的HP:%s' % (id1, HP1))
sent = input('【角斗士】的HP:%s' % (HP2))
if HP2 <= 0:
gold += 10
santa = input('【%s】胜利了\n金币+10' % (id1))
break
elif HP1 < 0:
print('你输了')
if weak >= 1:
print('致命伤害已被无视')
weak -= 1
HP1 = 15
break
while go == 0:
s = input('游戏结束')
sys.exit(0)
else:
a = 1
else :
continue
if juzi=='B':
print('--------------------------------------------------------------------------------------------')
print(' A:005金币 低级卡包(60%绿卡 30%蓝卡 10%紫卡)')
print(' B:010金币 高级卡包(30%绿卡 40%蓝卡 20%紫卡 10%红卡)')
print(' C:025金币 超级卡包(20%绿卡 35%蓝卡 25%紫卡 15%红卡 5%金卡)')
print(' D:003金币 生命药剂(回复15血)')
print(' E:006金币 生命大药剂(回复35血)')
print(' F:100金币 最强角斗证(购买后即可通关)')
print(' G:退出')
buy=input('购买:')
if buy=='A':
if gold < 5:
print('买不起!\n')
continue
else:
gold-=5
luck=random.randint(1,100)
if luck<=60:
green+=1
print('你获得了......')
print(f'\033[1;32m一张绿卡!\033[0m')
elif 60<luck<=90:
print('你获得了......')
print(f'\033[1;34m一张蓝卡!\033[0m')
blue+=1
else:
print('你获得了......')
print(f'\033[1;35m一张紫卡!\033[0m')
purple += 1
if buy=='B':
if gold < 10:
print('买不起!\n')
continue
else:
gold-=10
luck=random.randint(1,100)
if luck<=30:
print('你获得了......')
print(f'\033[1;32m一张绿卡!\033[0m')
green += 1
elif 30<luck<=70:
print('你获得了......')
print(f'\033[1;34m一张蓝卡!\033[0m')
blue += 1
elif 70<luck<=90:
print('你获得了......')
print(f'\033[1;35m一张紫卡!\033[0m')
purple+=1
else:
print('你获得了......')
print(f'\033[1;31m一张红卡!\033[0m')
red+=1
if buy=='C':
if gold < 10:
print('买不起!\n')
continue
else:
gold-=10
luck=random.randint(1,100)
if luck<=20:
print('你获得了......')
print(f'\033[1;32m一张绿卡!\033[0m')
green += 1
elif 20<luck<=65:
print('你获得了......')
print(f'\033[1;34m一张蓝卡!\033[0m')
blue += 1
elif 65<luck<=85:
print('你获得了......')
print(f'\033[1;35m一张紫卡!\033[0m')
purple += 1
elif 85<luck<=95:
print('你获得了......')
print(f'\033[1;31m一张红卡!\033[0m')
red+=1
else:
print('你获得了......')
print(f'\033[1;33m一张金卡!\033[0m')
yellow+=1
if buy=='D':
if gold < 3:
print('买不起!\n')
continue
else:
gold-=3
HP1+=10
print('血量+5')
if buy=='E':
if gold < 6:
print('买不起!\n')
continue
else:
gold-=5
HP1+=30
print('血量+30')
elif buy=='F':
if gold < 100:
print('买不起!\n')
continue
go+=1
if juzi=='C':
print('【%s】的HP:%s' % (id1, HP1))
print('你的金币:%s'%(gold))
print('你的生命精华:%s'%(liv))
print('你的护身符:%s'%(weak))
print(f'\033[1;32mA:使用绿卡:%s张(攻击力+1)\033[0m'%(green))
print(f'\033[1;34mB:使用蓝卡:%s张(攻击力+2)\033[0m'%(blue))
print(f'\033[1;35mC:使用紫卡:%s张(攻击力+3~5)\033[0m' % (purple))
print(f'\033[1;31喵:使用红卡:%s张(攻击力+4~7)\033[0m' % (red))
print(f'\033[1;33mE:使用金卡:%s张(攻击力+7~13)\033[0m' % (yellow))
print(f'\033[1;32mF:\033[0m\033[1;34m使\033[0m\033[1;33m用\033[0m\033[1;35m神\033[0m\033[1;35m卡\033[0m\033[1;31m:%s张(攻击力+17)\033[0m'%(god))
print('G:返回')
ask=input('选择:')
if ask=='A':
if green < 1:
print('数量不够!\n')
continue
green-=1
upper=1
ups+=1
up+=upper
print('攻击力+1')
elif ask=='B':
if blue < 1:
print('数量不够!\n')
continue
upper= 2
blue-=1
ups+=1
up += upper
print('攻击力+2')
elif ask=='C':
if purple < 1:
print('数量不够!\n')
continue
upper=random.randint(3,5)
ups+=1
purple-=1
up += upper
print('攻击力+%s'%(upper))
elif ask=='D':
if red < 1:
print('数量不够!\n')
continue
upper = random.randint(4, 7)
ups += 1
red-=1
up += upper
print('攻击力+%s' % (upper))
elif ask=='E':
if yellow < 1:
print('数量不够!\n')
continue
upper = random.randint(7, 13)
ups += 1
up += upper
yellow-=1
print('攻击力+%s' % (upper))
elif ask=='F':
if god < 1:
print('数量不够!\n')
continue
upper = 17
ups += 1
up += upper
god-=1
print('攻击力+%s' % (upper))
if juzi=='D':
print(' 交易A:付出20生命,获得1生命精华')
print(' 交易B:付出1生命精华,增加1~30生命')
print(' 交易C:付出1生命精华,抽取0~8金币')
print(' 交易D:付出2生命精华,得到护身符(在你被击败时,保护你以15血量的状态回到主界面)')
print(' 交易E:付出3生命精华,获得生命卡包(50%紫卡 35%红卡 10%金卡 5%神卡)')
print(' F:退出')
buy2=input('购买:')
if buy2=='A':
if HP1 <= 20:
while a==1:
print('你把自己抽干了!\n太厉害了\n')
s = input('游戏结束')
sys.exit(0)
if liv < 1:
print('买不起!\n')
continue
print('HP-20,生命精华+1')
HP1-=20
liv+=1
elif buy2=='B':
if liv < 1:
print('买不起!\n')
continue
liv-=1
HPU=random.randint(1,30)
HP1+=HPU
print('增加了%s点生命'%(HPU))
elif buy2=='C':
if liv < 1:
print('买不起!\n')
continue
liv-=1
golder=random.randint(0,8)
gold+=golder
print('你获得了%s金币'%(golder))
elif buy2=='D':
if liv < 2:
print('买不起!\n')
continue
weak+=1
print('你获得了1护身符')
elif buy2=='E':
if liv < 3:
print('买不起!\n')
continue
else:
liv-=10
luck=random.randint(1,100)
if 0<luck<=50:
print('你获得了......')
print(f'\033[1;35m一张紫卡!\033[0m')
purple += 1
elif 50<luck<=85:
print('你获得了......')
print(f'\033[1;31m一张红卡!\033[0m')
red+=1
elif 85<luck<=95:
print('你获得了......')
print(f'\033[1;33m一张金卡!\033[0m')
yellow+=1
else:
print('你获得了......')
print(f'\033[1;32m你\033[0m\033[1;34m获\033[0m\033[1;33m得\033[0m\033[1;35m了\033[0m\033[1;35m一张\033[0m\033[1;31m神卡\033[0m')
god += 1
print('你通关了!\n制作者:君士坦丁\n特别感谢:月上揽星辰')
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