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1086DRRalsei查看:1 回复:1 评论:1 创建时间:2022-09-07T17:46:25
constLV={ newhand:{ name:"新手", need:-1 }, wooden:{ name:"圆木", need:10 }, stone:{ name:"圆石", need:30 }, iron:{ name:"铁锭", need:80 }, gold:{ name:"金锭", need:120 }, redstone:{ name:"红石", need:250 }, diamond:{ name:"钻石", need:600 }, obsidian:{ name:"黑曜石", need:800 }, netherite:{ name:"下界合金", need:1000 }, bedrock:{ name:"基岩", need:3000 }, checkPlayerLevel:function(entity){ letkc=entity.player.beats; if(kc>this.bedrock.need){ returnthis.bedrock.name; }elseif(kc>this.netherite.need){ returnthis.netherite.name; }elseif(kc>this.obsidian.need){ returnthis.obsidian.name; }elseif(kc>this.diamond.need){ returnthis.diamond.name; }elseif(kc>this.redstone.need){ returnthis.redstone.name; }elseif(kc>this.gold.need){ returnthis.gold.name; }elseif(kc>this.iron.need){ returnthis.iron.name; }elseif(kc>this.stone.need){ returnthis.stone.name; }elseif(kc>this.wooden.need){ returnthis.wooden.name; }elseif(kc>this.newhand.need){ returnthis.newhand.name; }else{ returnnull; } } } constlevels=[LV.newhand,LV.wooden,LV.stone,LV.iron,LV.gold,LV.redstone,LV.diamond,LV.obsidian,LV.netherite,LV.bedrock];