用户:失落的星查看:42 回复:4 评论:42 创建时间:2022-08-19T12:33:04
【作品展示】

【作品介绍】
作者亲测,真不戳
【作品源代码】
import time
import random
import sys
# 职业
a = 0
# 天数
b = 1
# 刷怪
c = 0
# 玩家血量
d = 0
# 玩家攻击力
e = 0
# 玩家等级
f = 1
# 怪物等级
g = 1
# 怪物攻击力
h = 0
# 怪物血量
i = 0
# 回合
j = 1
# 选择道具
k = 0
# 血瓶
l = 5
# 升级所需经验
m = 2
# 当前经验
n = 0
# 名字
o = 0
# 狂怒药水
p = 2
# 超级血瓶
q = 2
# 道具选择
r = 0
# 金币
s = 5
# 血瓶价格
t = 5
# 狂怒药水价格
u = 10
# 超级血瓶价格
v = 10
# 商店选择
w = 0
# 法力值
x = 100
# 法力
y = 0
# 法力瓶
z = 5
# 法力瓶价格
mo = 5
# 赏金周期
zn = 10
# boss 随机
xy = 0
print('文字游戏')
print(' ')
print('开始游戏')
print('退出游戏')
print(' ')
if (int(input('【1】开始游戏 【2】退出游戏')) == 1):
print('=====================================')
print('你好,新的勇者')
o = input('你的名字是?')
print(o, '?真是一个好名字')
print('请选择初始的角色 1剑客 2喵手 3法师 4喵')
print('1剑客 生命值:100 攻击力:40 法力:飞刀,造成两倍伤害 -50法力')
print('2喵手 生命值:50 攻击力:70 法力:两喵,双倍伤害,-50法力')
print('3法师 生命值:90 攻击力:40 法力:痊愈,生命双倍,-70法力')
print('4喵 生命值:170 攻击力:20 法力:大炮,双倍伤害,-30法力')
print('5熊孩子 生命值:30 攻击力:90 法力:火药,四倍伤害,-100法力')
print('1剑客 2喵手 3法师 4喵 5熊孩子')
while (a > 5 or a < 1):
a = int(input('请输入整数!'))
if (a == 1):
print(o, '职业:剑客')
d = 100
e = 40
y = 1
elif (a == 2):
print(o, '的职业:喵手')
d = 50
e = 70
y = 2
elif (a == 3):
print(o, '的职业:法师')
d = 90
e = 30
y = 3
elif (a == 4):
print(o, '的职业:喵')
d = 170
e = 20
y = 4
elif (a == 5):
print(o, '的职业:熊孩子')
d = 30
e = 90
y = 5
else:
print('请输入1~4的数字!')
time.sleep(1)
print('======================================')
while True:
print('【第', b, '天】')
time.sleep(1)
g = f
c = random.randint(1, 5)
if (c == 1):
print('史莱姆出现了!')
i = 100
h = 40
elif (c == 2):
print('gai溜子出现了!')
i = 70
h = 50
elif (c == 3):
print('僵尸出现了!')
i = 80
h = 40
elif (c == 4):
print('爬虫出现了!')
i = 40
h = 70
elif (c == 5):
print('石头怪出现了!')
i = 200
h = 10
time.sleep(1)
i = (i * g)
h = (h * g)
print('血量:', i)
print('攻击力:', h)
print('等级:', g)
print('======================================')
print(o)
print('血量:', d)
print('攻击力:', e)
print('等级:', f)
print('法力值:',x)
print('======================================')
while True:
k = 0
k = int(input('【1】战斗 【2】道具 【3】法力'))
if (k == 1):
print('===============================')
if (c == 1):
print('史莱姆受到了', e, '点伤害!')
elif (c == 2):
print('gai溜子受到了', e, '点伤害!')
elif (c == 3):
print('僵尸受到了', e, '点伤害!')
elif (c == 4):
print('爬虫受到了', e, '点伤害!')
elif (c == 5):
print('石头怪受到了', e,'点伤害!')
print('===============================')
i = (i - e)
if (i < 1 or d < 1):
break
elif (k == 2):
r = 0
print('【1】血瓶(', l, ') 【2】狂怒药水(', p, ') 【3】超级血瓶(', q, ') 【4】法力瓶(',z,')')
r = int(input())
if (r == 1):
if l>0:
print('======================================')
print(o,'回复了25点生命值!')
d = d+25
l = l-1
print('======================================')
elif (r == 2):
if p>0:
print('======================================')
print(o,'的攻击力增加了15!')
e = e+15
p = p-1
print('======================================')
elif (r == 3):
if q>0:
print('======================================')
print(o,'回复了50点生命值!')
q = q-1
d = d+40
print('======================================')
elif (r == 4):
if z > 0:
print('======================================')
print(o, '回复了30点法力值!')
z = z-1
x = x+30
if x>100:
x = 100
print('======================================')
if (k == 3):
if y==1:
if x>=50:
print('===============================')
if (c == 1):
print('史莱姆受到了', e*2, '点伤害!')
elif (c == 2):
print('gai溜子受到了', e*2, '点伤害!')
elif (c == 3):
print('僵尸受到了', e*2, '点伤害!')
elif (c == 4):
print('爬虫受到了', e*2, '点伤害!')
elif (c == 5):
print('石头怪受到了', e*2,'点伤害!')
print('======================================')
i = (i - e*2)
x = x-50
if (i < 1 or d < 1):
break
elif y==2:
if x>=50:
print('===============================')
if (c == 1):
print('史莱姆受到了', e*2, '点伤害!')
elif (c == 2):
print('gai溜子受到了', e*2, '点伤害!')
elif (c == 3):
print('僵尸受到了', e*2, '点伤害!')
elif (c == 4):
print('爬虫受到了', e*2, '点伤害!')
elif (c == 5):
print('石头怪受到了', e*2,'点伤害!')
print('======================================')
i = (i - e*2)
x = x-50
if (i < 1 or d < 1):
break
elif y==3:
if x>=70:
print('======================================')
x = x-70
d = d*2
print(o,'回复了',d/2'点生命值!')
print('======================================')
elif y == 4:
if x>=30:
print('===============================')
if (c == 1):
print('史莱姆受到了', e*2, '点伤害!')
elif (c == 2):
print('gai溜子受到了', e*2, '点伤害!')
elif (c == 3):
print('僵尸受到了', e*2, '点伤害!')
elif (c == 4):
print('爬虫受到了', e*2, '点伤害!')
elif (c == 5):
print('石头怪受到了', e*2,'点伤害!')
print('======================================')
i = (i - e*2)
x = x-30
if (i < 1 or d < 1):
break
elif y == 5:
if x == 100:
print('===============================')
if (c == 1):
print('史莱姆受到了', e*4, '点伤害!')
elif (c == 2):
print('gai溜子受到了', e*4, '点伤害!')
elif (c == 3):
print('僵尸受到了', e*4, '点伤害!')
elif (c == 4):
print('爬虫受到了', e*4, '点伤害!')
elif (c == 5):
print('石头怪受到了', e*4,'点伤害!')
print('======================================')
i = (i - e*4)
x = x-100
if (i < 1 or d < 1):
break
print('敌人')
print('血量:', i)
print('攻击力:', h)
print('等级', g)
print('======================================')
time.sleep(1)
print(o)
print('血量:', d)
print('攻击力', e)
print('等级', f)
print('法力值:',x)
print('======================================')
print('玩家受到了', h, '点伤害!')
time.sleep(1)
d = (d - h)
if (i < 1 or d < 1):
break
print('======================================')
print('敌人')
print('血量:', i)
print('攻击力:', h)
print('等级', g)
print('======================================')
time.sleep(1)
print(o)
print('血量:', d)
print('攻击力', e)
print('等级', f)
print('法力值:',x)
print('======================================')
if (i < 1):
zn = zn-1
print('======================================')
print('游戏胜利! 增加1经验! +30HP! +5攻击力! +',f*5,'金币! 回复20点法力值!')
print('======================================')
print('======================================')
print('距离赏金周期还有',zn,'天')
print('======================================')
e = (e + 1)
d = (d + 30)
n = (n + 1)
b = (b + 1)
e = (e + 5)
s = (s + f * 5)
x = x+20
if x>100:
x = 100
if (n == m):
n = 0
m = (m + 1)
print('======================================')
print('你升级了! +60HP! +40攻击力! +',f*5,'金币!')
e = (e + 40)
d = (d + 60)
f = (f + 1)
s = (s + f * 5)
else:
print('======================================')
print('距离下一次升级还剩',m-n,'经验')
print('======================================')
print('【商店】')
print('商人:欢迎光临~')
print('================')
t = f*5
u = f*10
v = f*10
mo = f*5
print(s, '$')
print('【1】血瓶(',t,'$) 【2】狂怒药水(',u,'$) 【3】超级血瓶(',v,'$) 【4】法力瓶(',mo,'$) 【5】离开')
w = int(input())
if w == 1 and s>=t:
l = l+1
s = s-t
print(o,'获得了1瓶血药!',o,'剩下',s,'$')
else:
pass
if w == 2 and s>=u:
p = p+1
s = s-u
print(o,'获得了1瓶狂怒药水!',o,'剩下',s,'$')
else:
pass
if w == 3 and s >= v:
q = q+1
s = s-v
print(o, '获得了1瓶超级血药!', o, '剩下', s, '$')
else:
pass
if w == 4 and s >= mo:
z = z+1
s = s-mo
print(o, '获得了1瓶法力瓶!', o, '剩下', s, '$')
else:
pass
if w == 5:
pass
print('商人:感谢惠顾~')
time.sleep(1)
if zn==0:
print('============================')
print('【第赏金天】')
print('============================')
xy = random.randint(1, 2)
if xy == 1:
i = 150
h = 90
g = f
i = (i * g)
h = (h * g)
print('赏金猎人')
else:
i = 500
h = 50
g = f
i = (i * g)
h = (h * g)
print('赏金机器')
print('血量:', i)
print('攻击力:', h)
print('等级:', g)
print('======================================')
print(o)
print('血量:', d)
print('攻击力:', e)
print('等级:', f)
print('法力值:', x)
print('======================================')
while True:
k = 0
k = int(input('【1】战斗 【2】道具 【3】法力'))
if (k == 1):
print('===============================')
if (xy == 1):
print('赏金猎人受到了', e, '点伤害!')
elif (xy == 2):
print('赏金机器受到了', e, '点伤害!')
print('===============================')
i = (i - e)
if (i < 1 or d < 1):
break
elif (k == 2):
r = 0
print('【1】血瓶(', l, ') 【2】狂怒药水(', p,
') 【3】超级血瓶(', q, ') 【4】法力瓶(', z, ')')
r = int(input())
if (r == 1):
if l > 0:
print('======================================')
print(o, '回复了'f*25'点生命值!')
d = d+f*25
l = l-1
print('======================================')
elif (r == 2):
if p > 0:
print('======================================')
print(o, '的攻击力增加了',f*15,'!')
e = e+f*15
p = p-1
print('======================================')
elif (r == 3):
if q > 0:
print('======================================')
print(o, '回复了',f*60'点生命值!')
q = q-1
d = d+f*60
print('======================================')
elif (r == 4):
if z > 0:
print('======================================')
print(o, '回复了30点法力值!')
z = z-1
x = x+30
if x > 100:
x = 100
print('======================================')
if (k == 3):
if y == 1:
if x >= 50:
print('===============================')
if (xy == 1):
print('赏金猎人受到了', e*2, '点伤害!')
elif (xy == 2):
print('赏金机器受到了', e*2, '点伤害!')
print('======================================')
i = (i - e*2)
x = x-50
if (i < 1 or d < 1):
break
elif y == 2:
if x >= 50:
print('===============================')
if (xy == 1):
print('赏金猎人受到了', e*2, '点伤害!')
elif (xy == 2):
print('赏金机器受到了', e*2, '点伤害!')
print('======================================')
i = (i - e*2)
x = x-50
if (i < 1 or d < 1):
break
elif y == 3:
if x >= 30:
print('======================================')
x = x-50
d = d+30
print('======================================')
elif y == 4:
if x >= 30:
print('===============================')
if (xy == 1):
print('赏金猎人受到了', e*2, '点伤害!')
elif (xy == 2):
print('赏金机器受到了', e*2, '点伤害!')
print('======================================')
i = (i - e*2)
x = x-30
if (i < 1 or d < 1):
break
elif y == 5:
if x == 100:
if (xy == 1):
print('赏金猎人受到了', e*4, '点伤害!')
elif (xy == 2):
print('赏金机器受到了', e*4, '点伤害!')
print('======================================')
i = (i - e*4)
x = x-100
if (i < 1 or d < 1):
break
print('======================================')
if xy == 1:
print('赏金猎人')
else:
print('赏金机器')
print('血量:', i)
print('攻击力:', h)
print('等级', g)
print('======================================')
time.sleep(1)
print(o)
print('血量:', d)
print('攻击力', e)
print('等级', f)
print('法力值:', x)
print('======================================')
print('玩家受到了', h, '点伤害!')
time.sleep(1)
d = (d - h)
if (i < 1 or d < 1):
break
print('======================================')
if xy == 1:
print('赏金猎人')
else:
print('赏金机器')
print('血量:', i)
print('攻击力:', h)
print('等级', g)
print('======================================')
time.sleep(1)
print(o)
print('血量:', d)
print('攻击力', e)
print('等级', f)
print('法力值:', x)
print('======================================')
if (i < 1):
zn = 10
print('======================================')
print('游戏胜利! 增加1经验! +30HP! +5攻击力! +', f*5, '金币! 回复20点法力值!')
print('======================================')
print('======================================')
zn-1
print('距离赏金周期还有', zn, '天')
print('======================================')
e = (e + 1)
d = (d + 30)
n = (n + 1)
b = (b + 1)
e = (e + 5)
s = (s + f * 5)
x = x+20
b = b+1
if x > 100:
x = 100
if (n == m):
n = 0
m = (m + 1)
print('======================================')
print('你升级了! +60HP! +40攻击力! +', f*5, '金币!')
e = (e + 40)
d = (d + 60)
f = (f + 1)
s = (s + f * 5)
else:
print('======================================')
print('距离下一次升级还剩', m-n, '经验')
print('======================================')
print('【商店】')
print('商人:欢迎光临~')
print('================')
t = f*5
u = f*10
v = f*10
mo = f*5
print(s, '$')
print('【1】血瓶(', t, '$) 【2】狂怒药水(', u, '$) 【3】超级血瓶(',v, '$) 【4】法力瓶(', mo, '$) 【5】离开')
w = int(input())
if w == 1 and s >= t:
l = l+1
s = s-t
print(o, '获得了1瓶血药!', o, '剩下', s, '$')
else:
pass
if w == 2 and s >= u:
p = p+1
s = s-u
print(o, '获得了1瓶狂怒药水!', o, '剩下', s, '$')
else:
pass
if w == 3 and s >= v:
q = q+1
s = s-v
print(o, '获得了1瓶超级血药!', o, '剩下', s, '$')
else:
pass
if w == 4 and s >= mo:
z = z+1
s = s-mo
print(o, '获得了1瓶法力瓶!', o, '剩下', s, '$')
else:
pass
if w == 5:
pass
print('商人:感谢惠顾~')
time.sleep(1)
elif (d < 1):
print('======================================')
print('游戏失败,你存活了', b, '天')
print('======================================')
sys.exit(0)
else:
pass
elif (d < 1):
print('======================================')
print('游戏失败,你存活了', b, '天')
print('======================================')
sys.exit(0)
else:
sys.exit(0)
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