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凡香查看:0 回复:3 评论:0 创建时间:2022-07-17T17:43:51
【作品展示】

【作品介绍】
-
【作品源代码】
#导入库
import pgzrun
import random
stop=1
Score=0
#设置窗口大小
WIDTH = 315
HEIGHT = 540
#导入图片素材(己方飞机、敌方飞机、子弹、背景、爆炸图片)
bg = Actor("background")
enemy = Actor("enemy")
hero = Actor("hero")
bullet = Actor("bullet")
blowup=Actor("blowup")
jieshu = Actor("gameover")
#设置图片素材的位置
enemy.x = WIDTH/2
enemy.y = 30
hero.y = 480
hero.x = WIDTH/2
bullet.x = -20
bullet.y = -20
blowup.x = -20
blowup.y = -20
jieshu.x = WIDTH/2
jieshu.y = HEIGHT/2
#def draw():
#显示图片
def draw():
bg.draw()
enemy.draw()
hero.draw()
bullet.draw()
if stop==0:
blowup.draw()
jieshu.draw()
screen.draw.text("Score:"+str(Score),center=[60, 20], fontsize=50, color="blue")
#def update():
#设置运动状态
def update():
global stop,Score
if stop == 1:
enemy.y = enemy.y+2
if enemy.colliderect(bullet) or enemy.y>HEIGHT+25:
enemy.x=random.randint(30,320)
enemy.y=-30
bullet.x=-20
bullet.y=-20
bullet.y=bullet.y-10
if hero.colliderect(enemy):
stop = 0
if enemy.colliderect(bullet):
Score=Score+1
#def on_mouse_down():
#设置鼠标控制机制
def on_mouse_down():
bullet.x = hero.x
bullet.y = hero.y-50
#鼠标移动事件
def on_mouse_move(pos):
hero.y = pos[0]
hero.y = pos[1]
hero.x = pos[0]
hero.x = pos[0]
blowup.x=hero.x
blowup.y=hero.y
#def on_key_down():
#设置按键控制机制
pgzrun.go()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn
盗码师弱
from math import pi, sin, cos
from math import pi, sin, cos
from math import pi, sin, cos
from direct.showbase.ShowBase import ShowBase
from direct.showbase.ShowBase import ShowBase
from direct.task import Task
from direct.actor.Actor import Actor
from direct.interval.IntervalGlobal import Sequence
from panda3d.core import Point3
class MyApp(ShowBase):
def __init__(self):
ShowBase.__init__(self)
self.disableMouse()
self.environ = self.loader.loadModel("models/environment")
self.environ.reparentTo(self.render)
self.environ.reparentTo(self.render)
self.environ.reparentTo(self.render)
self.environ.setScale(0.25, 0.25, 0.25)
self.environ.setPos(-8, 42, 0)
self.taskMgr.add(self.spinCameraTask, "SpinCameraTask")
self.pandaActor = Actor("models/panda-model",
{"walk": "models/panda-walk4"})
self.pandaActor.setScale(0.005, 0.005, 0.005)
self.pandaActor.reparentTo(self.render)
self.pandaActor.loop("walk")
PosInterval1 = self.pandaActor.posInterval(13,
Point3(0, -10, 0),
startPos=Point3(0, 10, 0))
PosInterval2 = self.pandaActor.posInterval(13,
Point3(0, 10, 0),
startPos=Point3(0, -10, 0))
HprInterval1 = self.pandaActor.hprInterval(3,
Point3(180, 0, 0),
startHpr=Point3(0, 0, 0))
HprInterval2 = self.pandaActor.hprInterval(3,
Point3(0, 0, 0),
startHpr=Point3(180, 0, 0))
self.pandaPace = Sequence(PosInterval1,
HprInterval1,
PosInterval2,
HprInterval2,
name="pandaPace")
self.pandaPace.loop()
def spinCameraTask(self, task):
angleDegrees = task.time * 6.0
angleRadians = angleDegrees * (pi / 180.0)
self.camera.setPos(20 * sin(angleRadians), -20.0 * cos(angleRadians), 3)
self.camera.setHpr(angleDegrees, 0, 0)
return Task.cont
app = MyApp()
app.run()点赞0
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