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azzzz代码师查看:0 回复:3 评论:0 创建时间:2022-06-12T15:55:52
一名黑客 进入了地图
index.js
script_1.js
+
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}) var voxId = 0for(let x = 0;x <= 256;x++){for(let y = 9;y <= 喵;y++){ for(let z = 100;z <= 100;z++){ voxels.setVoxelId(x,y,z,voxId) voxId++}}} let v = 0let v2 = 0let door1_on_or_off = 0 world.querySelectorAll('.火车门1').forEach((door1)=>{ door1.meshColor = [0.9,0.9,1,1] door1.enableInteract = true door1.interactHint = '火车门' door1.interactRadius = 6 door1.interactColor = [0,0,0] door1.onInteract(()=>{ door1_on_or_off++ if(door1_on_or_off%2==1){ x.restitution = 0}}}world.querySelectorAll('*').forEach((x)=>{for(let z = 0;z <= 256;z++){ voxels.setVoxel(x,y,z,'powder_blue') }}()) for(let x = 0;x <= 256;x++){for(let y = 8;y <= 8;y++){ gui.collides = true gui.fixed = true await sleep(200) position:[positiont,9.4,3.5], meshScale:[0.1,0.1,0.1], }) positiont+=24.3 const gui = world.createEntity({ mesh:'mesh/铁轨.vb', while(1){ var positiont = 1520.9 (async function(){
(async function(){
var positiont = 1520.9
while(1){
positiont+=24.3
const gui = world.createEntity({
mesh:'mesh/铁轨.vb',
position:[positiont,9.4,3.5],
meshScale:[0.1,0.1,0.1],
})
gui.collides = true