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【Python作品分享】夺宝奇兵【作品秀】

用户:cieaningcieaning查看:0 回复:0 评论:0 创建时间:2022-03-21T21:29:57


【作品展示】

center_image

 

【作品介绍】

左右移动

 

【作品源代码】

import pygame

import random

timer = pygame.time.Clock()

score = 0

pygame.init()

screen = pygame.display.set_mode((500,700))

pygame.key.set_repeat(10)

pygame.display.set_caption("夺宝奇兵1")

background = "background.png"

mao_left = "mao_left.png"

mao_right = "mao_right.png"

coin = "coin_喵all.png"

pygame.mixer.music.load("BGM.mp3")

pygame.mixer.music.play(-1)

background_image = pygame.image.load(background)

mao_image = pygame.image.load(mao_left)

coin_image = pygame.image.load(coin)

success = pygame.mixer.Sound("success.wav")

font = pygame.font.SysFont("SimHei", 24)

coin_x = 200

coin_y = -150

mao_x = 200

mao_y = 700-mao_image.get_height()

mao_move_x = 0

keep_going = True

while keep_going:

    for event in pygame.event.get():

        if event.type == pygame.QUIT:

            keep_going = False
        

        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_LEFT:

                mao_image = pygame.image.load(mao_left)

                mao_move_x = -7

        if event.type == pygame.KEYUP:

            if event.key == pygame.K_LEFT:

                mao_move_x = 0
        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_RIGHT:

                mao_image = pygame.image.load(mao_right)

                mao_move_x = 7

        if event.type == pygame.KEYUP:

            if event.key == pygame.K_RIGHT:

                mao_move_x = 0

    coin_y += 6

    coin_y += 6

    mao_x += mao_move_x

    if mao_x < 0:

        mao_x = 0
    elif mao_x >500-mao_image.get_width():
        
        mao_x = 500-mao_image.get_width()
    
    if coin_y > mao_y:
        if(coin_x + coin_image.get_width() > mao_x) and (coin_x < mao_x + mao_image.get_width()):            
            coin_x = random.randint(0,350)
            coin_y = -150
            print("捡到金币啦!")
            success.play()
            score += 1
            print("编程猫捡到的金币:", score)

    if coin_y > 700:
        coin_x = random.randint(0,500)
        coin_y = -150

    screen.blit(background_image, (0, 0))
    screen.blit(mao_image, (mao_x, mao_y))
    screen.blit(coin_image, (coin_x, coin_y))

    text = font.render("金币数:" + str(score), True, (255, 215, 0))
    screen.blit(text, (350, 10))

    pygame.display.update()
    timer.tick(60)

pygame.quit()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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