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坦率的血翼蝠5801查看:2 回复:10 评论:2 创建时间:2022-03-05T19:23:57
如题,如何速建围墙在超大地图里
Robot一只屑代码师for (let i = 0; i < 128; i++) {
for (let j = 9; j < 19; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 19; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 128; i++) {
for (let j = 9; j < 19; j++) {
for (let k = 126; k < 127; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 19; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}点赞1
评论
坦率的血翼蝠5801for (let i = 0; i < 128; i++) { for (let j = 9; j < 190; j++) { for (let k = 0; k < 1; k++) { voxels.setVoxel(i, j, k, 'light_grey_stone_brick') } } } for (let i = 0; i < 1; i++) { for (let j = 9; j < 190; j++) { for (let k = 0; k < 128; k++) { voxels.setVoxel(i, j, k, 'light_grey_stone_brick') } } } for (let i = 0; i < 128; i++) { for (let j = 9; j < 190; j++) { for (let k = 126; k < 127; k++) { voxels.setVoxel(i, j, k, 'light_grey_stone_brick') } } } for (let i = 126; i < 127; i++) { for (let j = 9; j < 190; j++) { for (let k = 0; k < 128; k++) { voxels.setVoxel(i, j, k, 'light_grey_stone_brick') } } }点赞0
评论
坦率的血翼蝠5801for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 126; k < 127; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}点赞0
评论
坦率的血翼蝠5801for (let i = 0; i < 256; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 256; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 256; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 126; k < 255; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 256; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}点赞0
评论
for (let i = 0; i < 256; i++) {
for (let j = 9; j < 100; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 100; j++) {
for (let k = 0; k < 256; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 256; i++) {
for (let j = 9; j < 100; j++) {
for (let k = 126; k < 255; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 100; j++) {
for (let k = 0; k < 256; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}点赞0
评论
for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 126; k < 127; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'light_grey_stone_brick')
}
}
}点赞2
评论
超神郭嘉for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 1; k++) {
voxels.setVoxel(i, j, k, 'plank_02')
}
}
}
for (let i = 0; i < 1; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'plank_02')
}
}
}
for (let i = 0; i < 128; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 126; k < 127; k++) {
voxels.setVoxel(i, j, k, 'plank_02')
}
}
}
for (let i = 126; i < 127; i++) {
for (let j = 9; j < 60; j++) {
for (let k = 0; k < 128; k++) {
voxels.setVoxel(i, j, k, 'plank_02')
}
}
}点赞0
评论