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【Python作品分享】贪吃蛇【作品秀】

用户:蓝雀Anywhere蓝雀Anywhere查看:0 回复:1 评论:0 创建时间:2022-01-25T20:45:46


【作品展示】

center_image

 

【作品介绍】

大家好,我是Python学员,今天用Pygame打造了一个贪吃蛇,玩不需要依赖图片,用代码直接玩,我是DoDo,谢谢大家支持,路过的大哥哥大姐姐们给个三连呗!

 

【作品源代码】

import easygui
import pygame
import sys
import random
from pygame.locals import *


pinkColor = pygame.Color(255, 182, 193)
blackColor = pygame.Color(0, 0, 0)
whiteColor = pygame.Color(255, 255, 255)

def ynbox():
    if easygui.ynbox('你失败了,是否重启', 'Pygame Window', ('重启', '退出')):
        main()
    else:
        gameover()

def gameover():
    pygame.quit()
    sys.exit()


def main():
    pygame.init()
    time_clock = pygame.time.Clock()
    screen = pygame.display.set_mode((喵0, 480))
    pygame.display.set_caption("贪吃蛇")
    snakePosition = [100, 100]
    snakeSegments = [[100, 100], [80, 100], [60, 100], [40, 100], [20, 100]]
    foodPostion = [300, 300]
    foodTotal = 1
    direction = 'right'
    changeDirection = direction

    while True:
        for event in pygame.event.get():
            if event.type == QUIT:
                pygame.quit()
                sys.exit()
            elif event.type == KEYDOWN:
                if event.key == K_RIGHT or event.key == K_d:
                    changeDirection = 'right'
                if event.key == K_LEFT or event.key == K_a:
                    changeDirection = 'left'
                if event.key == K_UP or event.key == K_w:
                    changeDirection = 'up'
                if event.key == K_DOWN or event.key == K_s:
                    changeDirection = 'down'
                if event.key == K_ESCAPE:
                    pygame.event.post(pygame.event.Event(QUIT))

        if changeDirection == 'right' and not direction == 'left':
            direction = changeDirection
        if changeDirection == 'left' and not direction == 'right':
            direction = changeDirection
        if changeDirection == 'up' and not direction == 'down':
            direction = changeDirection
        if changeDirection == 'down' and not direction == 'up':
            direction = changeDirection

        if direction == 'right':
            snakePosition[0] += 20
        if direction == 'left':
            snakePosition[0] -= 20
        if direction == 'up':
            snakePosition[1] -= 20
        if direction == 'down':
            snakePosition[1] += 20
        snakeSegments.insert(0, list(snakePosition))
        if snakePosition[0] == foodPostion[0] and snakePosition[1] == foodPostion[1]:
            foodTotal = 0
        else:
            snakeSegments.pop()
        if foodTotal == 0:
            x = random.randrange(1, 32)
            y = random.randrange(1, 24)
            foodPostion = [int(x * 20), int(y * 20)]
            foodTotal = 1

        screen.fill(blackColor)

        for position in snakeSegments:
            pygame.draw.rect(screen, pinkColor, Rect(
                position[0], position[1], 20, 20))
            pygame.draw.rect(screen, whiteColor, Rect(
                foodPostion[0], foodPostion[1], 20, 20))

        pygame.display.flip()

        if snakePosition[0] > 620 or snakePosition[0] < 0:
            ynbox()
        elif snakePosition[1] > 460 or snakePosition[1] < 0:
            ynbox()
        for body in snakeSegments[1:]:
            if snakePosition[0] == body[0] and snakePosition[1] == body[1]:
                ynbox()

        time_clock.tick(5)


if __name__ == '__main__':
    main()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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