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IF_IceFire查看:0 回复:0 评论:0 创建时间:2021-12-30T18:01:08
这是我用Python写的弹球游戏,大佬能帮我检查下出了什么问题吗?
from tkinter import *
import random
import time
class Ball:
def __init__(self,cv,paddle,color):
self.canvas = cv
self.paddle = paddle
self.id = cv.create_oval(10,10,25,25,fill = color)
self.canvas.move(self.id,200,100)
starts = [-3,-2,-1,1,2,3]
random.shuffle(starts)
self.x = starts[0]
self.y = -3
self.canvas_height = self.canvas.winfo_height()
self.canvas_width = self.canvas.winfo_width()
def hit_paddle(self,pos):
paddle_pos = self.canvas.coords(self.paddle.id)
if pos[2] >= paddle_pos[0] and pos[0] <= paddle_pos[2]:
if pos[3] >= paddle_pos[1] and pos[3] <= paddle_pos[3]:
return True
return False
def draw(self):
self.canvas.move(self.id,self.x,self.y)
pos = self.canvas.coords(self.id)
if pos[0] <= 0:
self.x = 3
if pos[2] >= self.canvas_width:
self.x = -3
if self.hit_paddle(pos) == True:
self.y = -3
if pos[1] <= 0:
self.y = 3
if pos[3] >= self.canvas_height:
self.y = -3
class Paddle:
def __init__(self,cv,color):
self.canvas = cv
self.id = cv.create_rectangle(0,0,100,10,fill = color)
self.canvas.move(self.id,200,300)
self.x = 0
self.canvas_width = self.canvas.winfo_width()
self.canvas.bind_all('<KeyPress-Left>',self.turn_left)
self.canvas.bind_all(',KeyPress-Right>',self.turn_right)
def draw(self):
self.canvas.move(self.id,self.x,0)
pos = self.canvas.coords(self.id)
if pos[0] <= 0:
self.x = 0
elif pos[2] >= self.canvas_width:
self.x = 0
def turn_left(self,evt):
self.x = -2
def turn_right(self,evt):
self.x = 2
root = Tk(className = "弹球游戏")
root.resizable(0,0)