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梁桂琪查看:0 回复:0 评论:0 创建时间:2021-12-05T14:07:39
const nb = world.querySelector("#加速带")
nb.onEntityContact(async({other})=>{
if (other.isPlayer){
if(other.speedUp){
return
}
other.speedUp = true
const oldspeed = other.player.runspeed
const oldAccel = other.player.runAcceleration
other.player.runspeed *= 3
other.player.runAcceleration *= 3
await sleep (1000)
other.player.runspeed = oldspeed
other.player.runAcceleration = oldAccel
other.speedUp = false
}
})