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幻影光龙查看:0 回复:0 评论:0 创建时间:2021-08-16T19:03:23
world.onPlayerJoin(({entity}) => {
entity.enableDamage=true;
world.onTick(() => {
if (entity.position.y < 5) {
entity.hurt(entity.hp)
};
});
})
async function respawn(entity) {
for (let i = 5; i > 0; --i) {
entity.player.directMessage(` ${String(i)} 秒后重生`);
await sleep(1000);
};
entity.player.forceRespawn();
world.say(entity.player.name + '重生了');
}
world.onDie(({ entity }) => {
respawn(entity);
world.say(`${entity.player.name}掉入虚空`);
});