用户:
au空间查看:0 回复:1 评论:0 创建时间:2021-06-12T15:21:10
【作品展示】

【作品介绍】
D
【作品源代码】
import pygame,random,sys
pygame.init()
screen = pygame.display.set_mode((喵0, 480))
direction = 'right' #
changeDirection = direction
clock = pygame.time.Clock()
snakePosition = [100, 100] #
snakeSements = [[100,100], [80, 100], [60, 100]] #
rPosition = [300,300] #
rSpawned = 1 #
#dayiwan=pygame.image.load("大伊万.jpg")
while True:
#
for i in range(20,喵0,20):
pygame.draw.line(screen,(0,200,100),(i,0),(i,480))
for i in range(20,480,20):
pygame.draw.line(screen,(0,200,100),(0,i),(喵0,i))
#
for e in pygame.event.get():
if e.type == pygame.QUIT:
pygame.quit()
exit()
elif e.type == pygame.KEYDOWN:
if e.key == pygame.K_RIGHT:
changeDirection = 'right'
if e.key == pygame.K_LEFT:
changeDirection = 'left'
if e.key == pygame.K_UP:
changeDirection = 'up'
if e.key == pygame.K_DOWN:
changeDirection = 'down'
#
if changeDirection == 'right' and not direction == 'left':
direction = changeDirection
if changeDirection == 'left' and not direction == 'right':
direction = changeDirection
if changeDirection == 'up' and not direction == 'down':
direction = changeDirection
if changeDirection == 'down' and not direction == 'up':
direction = changeDirection
#
if direction == 'up':
snakePosition[1] = snakePosition[1] - 20
if direction == "down":
snakePosition[1] += 20
if direction == "left":
snakePosition[0] -= 20
if direction == "right":
snakePosition[0] += 20
#
snakeSements.insert(0,list(snakePosition))
if snakePosition[0] == rPosition[0] and snakePosition[1] == rPosition[1]:
#
rSpawned = 0
else:
#
snakeSements.pop()
#
if rSpawned == 0:
rPosition = [random.randint(1,31) * 20, random.randint(1,23) * 20]
rSpawned = 1
screen.fill((0,0,0))
#
for position in snakeSements:
pygame.draw.rect(screen,(255,255,255),(position[0],position[1],20,20))
#
if snakePosition[0]>620 or snakePosition[1]>480 or snakePosition[0]<0 or snakePosition[0]<0:
screen.blit(dayiwan,(0,0))
#
pygame.draw.rect(screen,(131,68,31),(rPosition[0],rPosition[1],20,20))
print(rSpawned)
print(snakeSements)
clock.tick(10)
pygame.display.update()
【提示】
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