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【Python作品分享】冒险小车(可截图)【作业帖】

用户:WMoSo岛同号WMoSo岛同号查看:0 回复:0 评论:0 创建时间:2021-04-17T18:14:01


【作品展示】

center_image

 

【作品介绍】

躲开大车!按方向键左键变到小车左边的车道,按方向键右键变到小车右边的车道,按回车键截图。撞到大车血量减一,路程每秒加一,血量用光后游戏结束。

 

【作品源代码】

from arcade import *
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600
SCREEN_TITLE = '冒险小车'


class Road(Sprite):
    def __init__(self, image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH//2
        self.center_y = SCREEN_HEIGHT//2
        self.change_y = -5

    def update(self):
        super().update()
        if self.center_y <= SCREEN_HEIGHT//2-SCREEN_HEIGHT:
            self.center_y = SCREEN_HEIGHT//2+SCREEN_HEIGHT


class SmallCar(Sprite):
    def __init__(self, image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH//2
        self.center_y = 100


class Cart(Sprite):
    def __init__(self,image):
        super().__init__(image)
        
        self.center_y = random.randint(SCREEN_HEIGHT,
                                        SCREEN_HEIGHT+SCREEN_HEIGHT//2)
        self.change_y=-5


class GAMEOVER(Sprite):
    def __init__(self, image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH//2
        self.center_y = SCREEN_HEIGHT//2


class StatusBar():
    def __init__(self):
        self.distance=0
        self.hp=2
    def draw_bar(self):
        draw_rectangle_filled(
            SCREEN_WIDTH//2,SCREEN_HEIGHT-15,SCREEN_WIDTH,30,color.BLUE
        )
    def draw_distance(self):
        pos_x=10
        pos_y=SCREEN_HEIGHT-20
        draw_text(f'路程:{self.distance}',pos_x,pos_y,
                    color.WHITE,font_name='simhei')
    def draw_hp(self):
        pos_x=SCREEN_WIDTH//2-50
        pos_y=SCREEN_HEIGHT-20
        draw_text('血量:',pos_x,pos_y,color.WHITE,
                  font_name='simhei')
        hearts=SpriteList()
        for i in range(self.hp):
            heart = Sprite('images\血量.png')
            heart.center_x=pos_x+50+heart.width*i
            heart.center_y=pos_y+5
            hearts.append(heart)
        hearts.draw()
class Car(arcade.Window):
    def __init__(self, width, height, title):
        super().__init__(width, height, title)
        self.setup()

    def setup(self):
        self.road1 = Road('images\车道.png')
        self.road2 = Road('images\车道.png')
        self.road2.center_y = SCREEN_HEIGHT//2+SCREEN_HEIGHT
        self.喵all_car = SmallCar('images\小车3.png')
        self.carts = SpriteList()
        self.create_carts()
        self.total_time=0
        self.last_time=0
        self.status_bar=StatusBar()
        self.game_status=True
        self.gameover = GAMEOVER('images\gameover.png')

    def on_draw(self):
        start_render()
        self.road1.draw()
        self.road2.draw()
        self.喵all_car.draw()
        for cart in self.carts:
            cart.draw()
        self.status_bar.draw_bar()
        self.status_bar.draw_distance()
        self.status_bar.draw_hp()
        if not self.game_status:
            self.gameover.draw()

    def on_update(self, delta_time: float):
        if self.game_status:
            self.喵all_car.update()
            self.road1.update()
            self.road2.update()
            for cart in self.carts:
                cart.update()
                if cart.top<0:
                    cart.kill()
            self.total_time+=delta_time
            if int(self.last_time) != int(self.total_time)and int(self.total_time) % 6 == 0:
                self.create_carts()
                self.last_time=self.total_time
            self.status_bar.distance=int(self.total_time)
            hit_list=check_for_collision_with_list(self.喵all_car,self.carts)
            if hit_list:
                for hit in hit_list:
                    hit.kill()
                    self.status_bar.hp-=1
            self.judge_game_status()
    def on_key_release(self, symbol: int, modifiers: int):
        if self.game_status:
            if symbol == key.LEFT and self.喵all_car.center_x >= SCREEN_WIDTH//2:
                self.喵all_car.center_x -= 200
            elif symbol == key.RIGHT and self.喵all_car.center_x <= SCREEN_WIDTH//2:
                self.喵all_car.center_x += 200
            elif symbol==key.RETURN:
                py=input('请输入你的照片题目')
                image=get_image(0,0,SCREEN_WIDTH,SCREEN_HEIGHT)
                image.save('{}.png'.format(py))

    def create_carts(self):
        cart_list = ('images\大车1.png',
                     'images\大车2.png',
                     'images\大车3.png'
                    )
        num = 2
        x = random.sample([SCREEN_WIDTH//2-200, SCREEN_WIDTH//2,
                           SCREEN_WIDTH//2+200],2)
        for i in range(num):
            cart = Cart(random.choice(cart_list))
            cart.center_x=x[i]
            self.carts.append(cart)
    def judge_game_status(self):
        if self.status_bar.hp<=0:
            self.game_status=False


if __name__ == '__main__':
    game = Car(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
    run()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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