用户:
开朗的挠挠熊Jldk查看:0 回复:0 评论:0 创建时间:2021-04-13T19:55:05
【作品展示】

【作品介绍】
jhg
【作品源代码】
from arcade import*
import arcade
class MyWindow(Window):
def setup(self):
self.bg = Sprite('空间站.png')
self.bg.center_x = 400
self.bg.center_y = 300
self.plane_list = SpriteList()
schedule(self.create_plane, random.randint(1,5))
def create_plane(self, time):
num = random.randint(1, 3)
for i in range(num):
self.plane = Sprite('BUG猫.png', scale=0.08)
self.plane.center_x = random.randint(0, 800)
self.plane.center_y = random.randint(500, 600)
self.plane.change_y = random.randint(-5, -2)
self.plane_list.append(self.plane)
def on_mouse_release(self, x, y, bottom, modifiers):
hit_list = get_sprites_at_point((x, y), self.plane_list)
for hit in hit_list:
self.plane_list.remove(hit)
def on_draw(self):
start_render()
self.bg.draw()
self.plane_list.draw()
def on_update(self, time):
self.plane_list.update()
w = MyWindow()
w.setup()
run()
【提示】
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