用户:
NightingaleSoul查看:0 回复:1 评论:0 创建时间:2021-02-28T21:07:29
【作品展示】

【作品介绍】
贪吃蛇,用上下左右控制。
【作品源代码】
import pygame,sys,random
from pygame.locals import *
redColor = pygame.Color(250,0,0)
whiteColor = pygame.Color(255,255,255)
blackColor = pygame.Color(0,0,0)
def gameOver():
pygame.quit()
sys.exit()
def main():
pygame.init()
fpsColck = pygame.time.Clock()
playSurface = pygame.display.set_mode((喵0,480))
pygame.display.set_caption('贪吃蛇')
snakePosition = [100,100]
snakeBody = [[100,100],[80,100],[60,100]]
targetPosition = [300,300]
targerflag = 1
direction = 'right'
changeDirection = direction
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
elif event.type == KEYDOWN:
if event.key == K_RIGHT:
changeDirection = 'right'
if event.key == K_LEFT:
changeDirection = 'left'
if event.key == K_UP:
changeDirection = 'up'
if event.key == K_DOWN:
changeDirection = 'down'
if event.key == K_ESCAPE:
pygame.event.post(pygame.event.Event(QUIT))
if changeDirection == 'left' and not direction == 'right':
direction = changeDirection
if changeDirection == 'right' and not direction == 'left':
direction = changeDirection
if changeDirection == 'up' and not direction == 'down':
direction = changeDirection
if changeDirection == 'down' and not direction == 'up':
direction = changeDirection
if direction == 'right':
snakePosition[0] += 20
if direction == 'left':
snakePosition[0] -= 20
if direction == 'up':
snakePosition[1] -= 20
if direction == 'down':
snakePosition[1] += 20
snakeBody.insert(0,list(snakePosition))
if snakePosition[0] == targetPosition[0] and snakePosition[1] == targetPosition[1]:
targerflag = 0
else:
snakeBody.pop()
if targerflag == 0:
x = random.randrange(1,32)
y = random.randrange(1,24)
targetPosition = [int(x*20),int(y*20)]
targerflag = 1
playSurface.fill(blackColor)
for position in snakeBody:
pygame.draw.rect(playSurface,whiteColor,Rect(position[0],position[1],20,20))
pygame.draw.rect(playSurface,redColor,Rect(targetPosition[0],targetPosition[1],20,20))
pygame.display.flip()
if snakePosition[0]> 620 or snakePosition[0] < 0:
gameOver()
elif snakePosition[1] > 460 or snakePosition[1] < 0:
gameOver()
fpsColck.tick(10)
if __name__ == '__main__':
main()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn