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SKQA查看:1 回复:2 评论:1 创建时间:2020-08-24T17:41:30
function PlayerUpdate(entity){
switch (entity.player.walkState) {
case Box喵layerWalkState.RUN:
Object.assign(entity, {
particleRate: 1000,
particleLifetime: 1.5,
particleSize: [5, 3, 5, 3, 5],
particleColor: [
new Box3RGBColor(1,1,0),
new Box3RGBColor(1,1,0),
new Box3RGBColor(1,0,0),
new Box3RGBColor(1,0,0),
new Box3RGBColor(1,1,1)
],
});
break;
case Box喵layerWalkState.WALK:
Object.assign(entity, {
particleRate: 450,
particleLifetime: 1.75,
particleSize: [3, 1, 0.23],
particleColor: [
new Box3RGBColor(0,0,1),
new Box3RGBColor(0,1,1),
new Box3RGBColor(1,1,1)
],
});
break;
default:
Object.assign(entity, { particleRate: 0 });
}
}fu喵tion PlayerUpdate(entity){
switch (entity.player.walkState) {
case Box喵layerWalkState.RUN:
Object.assign(entity, {
particleRate: 1000,
particleLifetime: 1.5,
particleSize: [5, 3, 5, 3, 5],
particleColor: [
new Box3RGBColor(1,1,0),
new Box3RGBColor(1,1,0),
new Box3RGBColor(1,0,0),
new Box3RGBColor(1,0,0),
new Box3RGBColor(1,1,1)
],
});
break;
case Box喵layerWalkState.WALK:
Object.assign(entity, {
particleRate: 450,
particleLifetime: 1.75,
particleSize: [3, 1, 0.23],
particleColor: [
new Box3RGBColor(0,0,1),
new Box3RGBColor(0,1,1),
new Box3RGBColor(1,1,1)
],
});
break;
default:
Object.assign(entity, { particleRate: 0 });
}
}
world.onTick(({tick}) => {
world.querySelectorAll('player').forEach((entity) => {
player_Particle(entity)
})
})点赞0
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