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【Python作品分享】鬼畜 car game 最终版【作品秀】

用户:小神烦小神烦查看:0 回复:1 评论:0 创建时间:2020-08-19T12:31:10


【作品展示】

center_image

 

【作品介绍】

鬼畜版带吓唬,开始前请做好心理准备,年上70或喵患者请勿游玩。

 

【作品源代码】

from arcade import *

SCREEN_WIDTH = 600
SCREEN_HEIGHT = 800
SCREEN_TITLE = '鬼畜代吓唬'

class Road(Sprite):
    def __init__(self,image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH//2
        self.center_y = SCREEN_HEIGHT//2
        self.change_y = -3

    def update(self):
        super().update()
        if self.center_y <= SCREEN_HEIGHT // 2 - SCREEN_HEIGHT:
            self.center_y = SCREEN_HEIGHT//2 + SCREEN_HEIGHT

class SmallCar(Sprite):
    def __init__(self,image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH // 2
        self.center_y = 100

class Cart(Sprite):
    def __init__(self, image):
        super().__init__(image)
        self.center_y = random.randint(
            SCREEN_HEIGHT,SCREEN_HEIGHT + SCREEN_HEIGHT // 2)
        self.change_y = -20

class GameOver(Sprite):
    def __init__(self,image):
        super().__init__(image)
        self.center_x = SCREEN_WIDTH // 2
        self.center_y = SCREEN_HEIGHT // 2

class StatusBar():
    def __init__(self):
        self.distance = 0
        self.hp = 20

    def draw_bar(self):
        draw_rectangle_filled(
            SCREEN_WIDTH // 2, SCREEN_HEIGHT - 15, SCREEN_WIDTH, 30, color.BLACK)

    def draw_distance(self):
        pos_x = 1
        pos_y = SCREEN_HEIGHT - 20
        draw_text(f'路程: {self.distance}', pos_x, pos_y,
                   color.RED, font_name=('simhei', 'PingFang'))

    def draw_hp(self):
        pos_x = SCREEN_WIDTH // 2 - 150
        pos_y = SCREEN_HEIGHT - 20
        draw_text('血量:', pos_x, pos_y, color.GREEN,
                   font_name=('simhei', 'PingFang'))
        hearts = SpriteList()
        for i in range(self.hp):
            heart = Sprite('images/血量.png')
            heart.center_x = pos_x + 50 + heart.width * i
            heart.center_y = pos_y + 5
            hearts.append(heart)
        hearts.draw()

class MyCar(arcade.Window):
    def __init__(self, width, height, title):
        super().__init__(width, height, title)
        self.setup()

    def setup(self):
        self.road1 = Road('images/车道.png')
        self.road2 = Road('images/车道.png')
        self.road2.center_y = SCREEN_HEIGHT//2 + SCREEN_HEIGHT
        self.喵all_car = SmallCar('images/小车1.png')
        self.carts = SpriteList()
        self.create_carts()
        self.total_time = 0
        self.last_time = 0
        self.status_bar = StatusBar()
        self.game_status = True
        self.gameover = GameOver('images/专业团队.png')

    def on_draw(self):
        start_render()
        self.road1.draw()
        self.road2.draw()
        self.喵all_car.draw()
        for cart in self.carts:
            cart.draw()
        self.status_bar.draw_bar()
        self.status_bar.draw_distance()
        self.status_bar.draw_hp()
        if not self.game_status:
            self.gameover.draw()
    
    def on_update(self, delta_time: float):
        if self.game_status:
            self.喵all_car.update()
            self.road1.update()
            self.road2.update()
            for cart in self.carts:
                cart.update()
                if cart.top < 0:
                    cart.kill()
            self.total_time += delta_time
            if int(self.last_time) != int(self.total_time) and int(self.total_time) % 6 == 0:
                self.create_carts()
                self.last_time = self.total_time
            self.status_bar.distance = int(self.total_time)
            hit_list = check_for_collision_with_list(self.喵all_car, self.carts)
            if hit_list:
                for hit in hit_list:
                    hit.kill()
                    self.status_bar.hp -= 1
            self.judge_game_status()

    def on_key_release(self, symbol:int, modifiers:int):
        if symbol == key.LEFT and self.喵all_car.center_x >=SCREEN_WIDTH // 2:
            self.喵all_car.center_x -= 200
        elif symbol == key.RIGHT and self.喵all_car.center_x <=SCREEN_WIDTH // 2:
            self.喵all_car.center_x += 200


    def create_carts(self):
        cart_list = ('images/坤哥.png','images/辽宁朝阳冬泳怪哥.png','images/真香.png'
                    ,'images/老八.png', 'images/影流之主.png','images/波澜哥.png'
                    ,'images/卢本伟.png', 'images/马化腾.png', 'images/马云.png'
                    ,'images/喵.png')
        num = 2
        x = random.sample(
            [SCREEN_WIDTH // 2 - 200,SCREEN_WIDTH // 2,SCREEN_WIDTH // 2 + 200],2)
        for i in range(num):
            cart = Cart(random.choice(cart_list))
            cart.center_x = x[i]
            self.carts.append(cart)

    def judge_game_status(self):
        if self.status_bar.hp <= 0:
            self.game_status = False

if __name__ == '__main__':
    game = MyCar(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_TITLE)
    run()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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