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疯狂的石头162查看:0 回复:0 评论:0 创建时间:2020-08-09T11:06:13
【作品展示】

【作品介绍】
一个简单的游戏←,→ 或 A, D建控制移动。
【作品源代码】
from arcade import *
# 设置窗体宽和高
SCREEN_WIDTH = 600
SCREEN_HIGHT = 690
# 设置窗体标题
SCREEN_TITLE = "冒险小车"
# 警告
print("警告,请注意!!")
print("严禁抄袭、抄写、复制等一系列操作,否则:后果自负,后果自负,后果自负!!!!!!!!!!")
print("石头制作。")
print("")
class Road(Sprite):
def __init__(self, image):
super().__init__(image)
# 车道
self.center_x = SCREEN_WIDTH // 2
self.center_y = SCREEN_HIGHT // 2
self.change_y = -6
def update(self):
super().update()
if self.center_y <= SCREEN_HIGHT // 2 - SCREEN_HIGHT:
self.center_y = SCREEN_HIGHT // 2 + SCREEN_HIGHT
class SmallCar(Sprite):
def __init__(self, image):
super().__init__(image)
# 小车
self.center_x = SCREEN_WIDTH // 2
self.center_y = 70
class Cart(Sprite):
def __init__(self, image):
super().__init__(image)
self.center_y = random.randint(SCREEN_HIGHT, SCREEN_HIGHT + SCREEN_HIGHT//2)
# 大车移动
self.change_y = -5
class GameOver(Sprite):
def __init__(self, image):
super().__init__(image)
# 小车
self.center_x = SCREEN_WIDTH // 2
self.center_y = SCREEN_HIGHT // 2
class StatusBar():
def __init__(self):
self.distance = 0
self.hp = 5
def draw_bar(self):
draw_rectangle_filled(SCREEN_WIDTH // 2, SCREEN_HIGHT - 15, SCREEN_WIDTH, 30, color.WHITE)
def draw_disyance(self):
pos_x = 10
pos_y = SCREEN_HIGHT - 20
draw_text(f"路程:{self.distance}", pos_x, pos_y,color.BLUE, font_name = ("simhei", "PingFang"))
def draw_hp(self):
# 提示字
pos_x = SCREEN_WIDTH // 2 - 50
pos_y = SCREEN_HIGHT - 20
draw_text("血量:", pos_x, pos_y, color.RED, font_name=("simhei", "PingFang"))
# 血
hearts = SpriteList()
for i in range(self.hp):
heart = Sprite("images/血量.png")
heart.center_x = pos_x + 50 + heart.width * i
heart.center_y = pos_y + 5
hearts.append(heart)
hearts.draw()
class MyCar(arcade.Window):
# 绘制
def __init__(self, width, height, title):
super().__init__(width, height, title)
self.steup()
def steup(self):
# 车道
self.road1 = Road("images/车道.png")
self.road2 = Road("images/车道.png")
self.road2.center_y = SCREEN_HIGHT//2 + SCREEN_HIGHT
# 小车
self.SmallCar = SmallCar("images/小车1.png")
# 大车
self.carts = SpriteList()
self.create_carts()
# 程序运行时间
self.total_time = 0
# 上一次生产大车的时间
self.last_time = 0
# 状态栏
self.status_bar = StatusBar()
# 游戏状态
self.game_status = True
# 游戏结束界面
self.GameOver = GameOver("images/gameover.png")
def on_draw(self):
start_render()
# 绘制车道
self.road1.draw()
self.road2.draw()
# 绘制小车
self.SmallCar.draw()
# 绘制大车
for card in self.carts:
card.draw()
# 绘制状态栏
self.status_bar.draw_bar()
self.status_bar.draw_disyance()
self.status_bar.draw_hp()
# 绘制游戏结束
if not self.game_status:
self.GameOver.draw()
def on_update(self, delta_time: float):
# 判断游戏
if self.game_status:
#移动小车
self.SmallCar.update()
# 移动车道
self.road1.update()
self.road2.update()
# 移动大车
for card in self.carts:
card.update()
if card.top < 0:
card.喵()
# 程序运行总时间
self.total_time += delta_time
if int(self.last_time) != int(self.total_time) and int(self.total_time) % 3 == 0:
self.create_carts()
self.last_time = self.total_time
# 状态栏路程增加
self.status_bar.distance = int(self.total_time)
# 碰撞检测
hit_list = check_for_collision_with_list(self.SmallCar, self.carts)
if hit_list:
for hit in hit_list:
hit.喵()
self.status_bar.hp -= 1
# 判断游戏状态
self.judge_game_status()
def on_key_release(self, symbol, modifiers):
# 判断游戏
if self.game_status:
# 左移
if symbol == key.A and self.SmallCar.center_x >= SCREEN_WIDTH//2:
self.SmallCar.center_x -= 200
if symbol == key.LEFT and self.SmallCar.center_x >= SCREEN_WIDTH//2:
self.SmallCar.center_x -= 200
# 右移
if symbol == key.D and self.SmallCar.center_x <= SCREEN_WIDTH//2:
self.SmallCar.center_x += 200
if symbol == key.RIGHT and self.SmallCar.center_x <= SCREEN_WIDTH//2:
self.SmallCar.center_x += 200
def create_carts(self):
cart_list = ("images/大车1.png", "images/大车2.png", "images/大车3.png")
num = 2
x = random.sample([SCREEN_WIDTH//2 - 200, SCREEN_WIDTH//2 , SCREEN_WIDTH//2 + 200], 2)
for i in range(num):
cart = Cart(random.choice(cart_list))
cart.center_x = x[i]
self.carts.append(cart)
def judge_game_status(self):
if self.status_bar.hp <= 0:
self.game_status = False
if __name__ == "__main__":
# 绘制屏幕
game = MyCar(SCREEN_WIDTH, SCREEN_HIGHT, SCREEN_TITLE)
run()
# 空格
print("")
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn