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【Python作品分享】夺宝奇兵【作品秀】

用户:半货半货查看:0 回复:1 评论:0 创建时间:2020-07-16T14:30:10


【作品展示】

center_image

 

【作品介绍】

玩就完了

 

【作品源代码】

import pygame
import random

timer = pygame.time.Clock()

pygame.init()
screen = pygame.display.set_mode([500, 700])
pygame.display.set_caption('夺宝奇兵1')
pygame.key.set_repeat(10)

background = 'background.png'
mao_left = 'mao_left.png'
mao_right = 'mao_right.png'
coin = 'coin_喵all.png'


pygame.mixer.music.load('bgm.mp3')
pygame.mixer.music.play(-1)

background_image = pygame.image.load(background)
mao_image = pygame. image.load(mao_left)
coin_image = pygame.image.load(coin)
success = pygame. mixer.Sound('success.wav')

font = pygame.font.SysFont('SimHei', 24)

coin_x = 200
coin_y = -150
mao_x = 200
mao_y = 700-mao_image.get_height()
mao_move_x = 0
score = 0
keep_going = True
while keep_going:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            keep_going = False

        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_LEFT:
                mao_image = pygame.image.load(mao_left)
                mao_move_x = -4

            if event.key == pygame.K_RIGHT:
                mao_image = pygame.image.load(mao_right)
                mao_move_x = +4

        if event.type == pygame.KEYUP:
            if event.key == pygame.K_LEFT:
                mao_move_x = 0
            if event.key == pygame.K_RIGHT:
                mao_move_x = 0

    coin_y += 6
    mao_x += mao_move_x
    if mao_x < 0:
        mao_x = 0

    elif mao_x > 500-mao_image.get_width():
        mao_x = 500-mao_image.get_width()

    if coin_y > mao_y:
        if(coin_x+coin_image.get_width() > mao_x)and(coin_x < mao_x+mao_image.get_width()):
            coin_x = random.randint(0, 350)
            coin_y = -150
            print('捡到金币了!')
            success.play()
            score += 1
            print('编程猫捡到的金币:', score)

    if coin_y > 700:
        coin_x = random.randint(0, 350)
        coin_y = -200

    screen.blit(background_image, (0, 0))
    screen.blit(mao_image, (mao_x, mao_y))
    screen.blit(coin_image, (coin_x, coin_y))

    text = font.render('金币数:'+str(score), True, (255, 215, 0))
    screen.blit(text, (350, 10))

    pygame.display.update()
    timer.tick(60)

pygame.quit()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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梦里觅深海梦里觅深海

没有素材啊

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