用户:mark_car查看:1 回复:5 评论:1 创建时间:2020-07-15T13:28:20
【作品展示】

【作品介绍】
按左右键控制小车,此作品未完待续
【作品源代码】
from arcade import *
#设置窗体的宽和高
SCREEN_WIDTH=600
SCREEN_HEIGHT=800
#设置窗体标题
SCREEN_TITLE="冒险小车"
class Road(Sprite):
def __init__(self,image):
super().__init__(image)
# 车道
self.center_x = SCREEN_WIDTH//2
self.center_y = SCREEN_HEIGHT//2
self.change_y = -20
def update(self):
super().update()
if self.center_y<=SCREEN_HEIGHT//2 -SCREEN_HEIGHT:
self.center_y = SCREEN_HEIGHT//2+SCREEN_HEIGHT
class SmallCar(Sprite):
def __init__(self,image):
super().__init__(image)
# 小车
self.center_x = SCREEN_WIDTH // 2
self.center_y = 100
def update(self):
super().update()
class Cart(Sprite):
def __init__(self,image):
super().__init__(image)
self.center_y=random.randint(SCREEN_HEIGHT,SCREEN_HEIGHT+SCREEN_HEIGHT//2)
self.change_y= -5
class StausBar():
def __init__(self):
self.distance=0
self.hp=2
def draw_bar(self):
draw_rectangle_filled(
SCREEN_WIDTH//2,SCREEN_HEIGHT-15,SCREEN_WIDTH,30,color.WHITE
)
def draw_distance(self):
pos_x=10
pos_y=SCREEN_HEIGHT-20
draw_text(f"路程:{self.distance}",pos_x,pos_y,color.BLUE,font_name=("simhei","PinhFang"))
def draw_hp(self):
pos_x = SCREEN_WIDTH//2 -50
pos_y = SCREEN_HEIGHT - 20
draw_text(f"血量:{self.hp}", pos_x, pos_y, color.BLUE, font_name=("simhei", "PinhFang"))
hearts = SpriteList()
for i in range(self.hp):
heart=Sprite("images/血量.png")
heart.center_x=pos_x+50+heart.width*i
heart.center_y=pos_y+5
hearts.append(heart)
hearts.draw()
class MyCar(arcade.Window):
def __init__(self,width,height,title):
super().__init__(width,height,title)
self.setup()
def setup(self):
self.road1 = Road("images/车道.png")
self.road2 = Road("images/车道.png")
self.road2.center_y=SCREEN_HEIGHT// 2 + SCREEN_HEIGHT
self.喵all_car =SmallCar("images/小车.png")
self.carts=SpriteList()
self.create_carts()
self.total_time=0
self.last_time=0
self.status_bar=StausBar()
def on_draw(self):
start_render()
self.road1.draw()
self.road2.draw()
self.喵all_car.draw()
for cart in self.carts:
cart.draw()
self.status_bar.draw_bar()
self.status_bar.draw_distance()
self.status_bar.draw_hp()
def on_update(self, delta_time: float):
self.喵all_car.update()
self.road1.update()
self.road2.update()
for cart in self.carts:
cart.update()
if cart.top<0:
cart.kill()
self.total_time+=delta_time
if int(self.last_time)!=int(self.total_time) and int(self.total_time)%6 == 0:
self.create_carts()
self.last_time=self.total_time
self.status_bar.distance=int(self.total_time)
def on_key_release(self, symbol: int, modifiers: int):
if symbol== key.LEFT and self.喵all_car.center_x >= SCREEN_WIDTH //2:
self.喵all_car.center_x-= 200
elif symbol==key.RIGHT and self.喵all_car.center_x <= SCREEN_WIDTH //2:
self.喵all_car.center_x+= 200
def create_carts(self):
cart_list=["images/大车1.png","images/大车2.png","images/大车3.png"]
num=2
x=random.sample([SCREEN_WIDTH//2-200,SCREEN_WIDTH//2,SCREEN_WIDTH//2+200],2)
for i in range(num):
cart=Cart(random.choice(cart_list))
cart.center_x=x[i]
self.carts.append(cart)
if __name__ =='__main__':
game=MyCar(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_TITLE)
run()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
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