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找师傅!!!

用户:挖坟专家挖坟专家查看:7 回复:12 评论:7 创建时间:2020-07-11T16:17:21


我会turtle、arcade(会大部分)(还有一大堆)


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挖坟专家挖坟专家

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挖坟专家挖坟专家

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YKS谦虚的花卷卷YKS谦虚的花卷卷

我可以吗

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春风繁水春风繁水

eee

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春风繁水春风繁水

emotion_雷电猴_围观

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千从千从

我都会

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YKS谦虚的花卷卷YKS谦虚的花卷卷

我我我

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吃了西瓜不吐子吃了西瓜不吐子

鹅,不够我的要求

https://shequ.codemao.cn/community/320430

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挖坟专家挖坟专家

要Python的,kitten的别来

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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="Generator" content="EditPlus®">
<meta name="Author" content="">
<meta name="Keywords" content="">
<meta name="Description" content="">
<title>Document</title>
</head>
<body>
<img src='老八.jpg' alt='some_text' width='304' height='224'>
<h2>章节 1</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 2</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 3</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 4</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 5</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 6</h2>
<p>这边显示该章节的内容……</p>

<h2>章节 7</h2>
<p>这边显示该章节的内容……</p>
<a href='https://shequ.codemao.cn/'>编程猫</a>
</body>
</html>

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from arcade import *
# import MessageListener
w = 800
h = 600
t = 'sss'
class X(arcade.Window):
    def __init__(self, w, h, te):
        super().__init__(w,h,te)
        self.setup()
    def setup(self):
        self.t_t = True
        self.ott = 1
        self.a = h-445
        self.ab =h-455
        self.b = h-435
        self.bb = h-445
        if self.ott < 4:
            set_background_color(color.GRAY)
        else:
            set_background_color(color.RED)
        schedule(self.c, 0.3)
    def on_draw(self):
        start_render()
        if self.ott <= 3:
            draw_rectangle_filled(w//2, h-150, 50, 100, color.WHITE)
            draw_circle_outline(w//2, h-150, 10, color.COBALT, 5)
            draw_triangle_filled(w//2-25,h-100,w//2+25,h-100,w//2,h-50,color.RED)
        if self.ott <= 2:
            draw_rectangle_filled(w//2, h-250, 30, 100, color.WHITE)
        if self.ott <= 1:
            draw_rectangle_filled(w//2, h-350, 50, 100, color.WHITE)
            draw_rectangle_filled(w//2 - 50, h-350, 30, 100, color.COBALT)
            draw_rectangle_filled(w//2 + 50, h-350, 30, 100, color.COBALT)
        
        if self.t_t and self.ott <=3:
            draw_rectangle_filled(w//2 + 50, self.a, 30, 80, color.ORANGE)
            draw_rectangle_filled(w//2 - 50, self.a, 30, 80, color.ORANGE)
            draw_rectangle_filled(w//2, self.ab, 50, 100, color.ORANGE)
        elif not self.t_t and self.ott <=3:
            draw_rectangle_filled(w//2 - 50, self.b, 30, 60, color.ORANGE)
            draw_rectangle_filled(w//2 + 50, self.b, 30, 60, color.ORANGE)
            draw_rectangle_filled(w//2, self.bb, 50, 80, color.ORANGE)
        # draw_rectangle_filled()
    def c(self,time):
        self.t_t = not self.t_t
    def on_mouse_release(self,x,y,button,modifiers):
        self.ott += 1
        self.a += 100
        self.ab += 100
        self.b +=100
        self.bb +=100
# MessageListener.main()
if __name__ == '__main__':
    game = X(w,h,t)
    run()

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