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【Python作品分享】这个只是保存一下【作品秀】

用户:泯·灭泯·灭查看:0 回复:0 评论:0 创建时间:2020-06-26T15:56:31


【作品展示】

center_image

 

【作品介绍】

 

【作品源代码】

import pgzrun
from random import randint
WIDTH = 700
HEIGHT =700
score1= 0
score2= 0
button1 = Actor('button1_on')
button1.pos = WIDTH/4, HEIGHT/2+60
button2 = Actor('button2_on')
button2.pos = WIDTH-WIDTH/4, HEIGHT/2+60
time_left = 10
game_over = False


def draw():
    screen.fill('lightyellow')
    button1.draw()
    button2.draw()
    screen.draw.text('score1:'+str(score1), color='yellow',
                    center=(WIDTH/4, 150), fontsize=50)
    screen.draw.text('score2:'+str(score2), color='lightgreen',
                    center=(WIDTH-WIDTH/4, 150), fontsize=50)
    screen.draw.text('timeleft:'+str(time_left), color='lightblue',
                    center=(WIDTH-WIDTH/2, 40), fontsize=50)
    if game_over:
        screen.fill('lightblue')
        screen.draw.text('Final Score1:'+str(score1), color='white',center=(WIDTH/4, 120), fontsize=50)
        screen.draw.text('Final Score2:'+str(score2), color='white',
                         center=(WIDTH-WIDTH/4, 120), fontsize=50)


def on_key_down(key):
    global score1, score2
    if not game_over:
        if key == keys.A:
            button1.image = 'button1_off'
            score1 = score1+1
        if key==keys.L:
            button2.image = 'button2_off'
            score2 = score2+1


def on_key_up(key):
    if key == keys.A:
        button1.image ='button1_on'
    if key == keys.L:
        button2.image = 'button2_on'
def update_time_left():
    global time_left, game_over
    if score1>0 or score2 > 0:
        if time_left > 0:
            time_left -= 1
        else:
            game_over = True


clock.schedule_interval(update_time_left, 1.0)

pgzrun.go()

 

【提示】

部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:

https://python.codemao.cn


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