用户:無一郎查看:0 回复:0 评论:0 创建时间:2020-06-21T17:36:10
【作品展示】

【作品介绍】
本游戏是一个计分的游戏生动有趣
注:本游戏是由星辰工作室研发而成,侵权必究
完整的作品在这链接:https://pan.喵/s/1xknOGYFjcOumj4LEnZ-5CA
提取码:jsv5
【作品源代码】
from arcade import *
# 设置窗体的宽高
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 800
SCREEN_TITLE = "手可摘星辰"
class Road(Sprite):
def __init__(self, image):
super().__init__(image)
self.center_x = SCREEN_WIDTH // 2
self.center_y = SCREEN_HEIGHT // 2
self.change_y = -3
def update(self):
super().update()
if self.center_y <= SCREEN_HEIGHT // 2 - SCREEN_HEIGHT:
self.center_y = SCREEN_HEIGHT // 2 + SCREEN_HEIGHT
class Cart(Sprite):
def __init__(self, image):
super().__init__(image)
self.center_y = random.randint(
SCREEN_HEIGHT, SCREEN_HEIGHT + SCREEN_HEIGHT // 2)
self.change_y = -2
class StatuBar():
def __init__(self):
# 记录路程
self.lc = 0
# 创建生命值
self.fs = 0
def draw_bar(self):
draw_rectangle_filled(
SCREEN_WIDTH//2, SCREEN_HEIGHT - 15, SCREEN_WIDTH, 30, color.WHITE)
def draw_distance(self):
pos_x = 10
pos_y = SCREEN_HEIGHT - 20
draw_text(f"路程: {self.lc}", pos_x, pos_y, color.BLACK,
font_name=("simhei", "PingFang"))
def draw_fs(self):
pos_x = SCREEN_WIDTH // 2 - 50
pos_y = SCREEN_HEIGHT - 20
draw_text(f"分数:{self.fs}", pos_x, pos_y, color.BLACK,
font_name=("simhei", "PingFang"))
def draw_bs(self):
pos_x = SCREEN_WIDTH // 2 +20
pos_y = SCREEN_HEIGHT - 20
draw_text(f"本游戏由星辰工作室研发而成,侵权必究", pos_x, pos_y, color.BLACK,
font_name=("simhei", "PingFang"))
class Star(arcade.Window):
def __init__(self, width, height, title):
super().__init__(width, height, title)
self.setup()
def setup(self):
self.road1 = Road("images/satrs.jpg")
self.road2 = Road("images/satrs.jpg")
self.cat = Sprite("images/cat09.png")
self.cat.center_x = SCREEN_WIDTH//2
self.cat.center_y =100
self.road2.center_y = SCREEN_HEIGHT // 2 + SCREEN_HEIGHT
self.stars = SpriteList()
self.create_stars()
# 定时生成星星
self.total_time = 0
self.last_time = 0
# 初始化背景条
self.statu_bar = StatuBar()
def on_draw(self):
start_render()
self.road1.draw()
self.road2.draw()
self.cat.draw()
# 绘制状态栏信息
self.statu_bar.draw_bar()
self.statu_bar.draw_distance()
self.statu_bar.draw_fs()
self.statu_bar.draw_bs()
for star in self.stars:
star.draw()
def on_update(self, delta_time):
self.road1.update()
self.road2.update()
for cart in self.stars:
cart.update()
self.total_time += delta_time
if int(self.last_time) != int(self.total_time) and int(self.total_time) % 5 == 0:
self.create_stars()
self.last_time = self.total_time
self.statu_bar.lc = int(self.total_time)
# 碰撞检测
hit_list = check_for_collision_with_list(
self.cat, self.stars)
if hit_list:
for hit in hit_list:
hit.喵()
self.statu_bar.fs += 1
def on_key_release(self,symbol,modifiers):
if symbol == key.LEFT and self.cat.center_x >= SCREEN_HEIGHT//2-100:
self.cat.center_x -= 200
elif symbol == key.RIGHT and self.cat.center_x <= SCREEN_WIDTH//2 :
self.cat.center_x += 200
def create_stars(self):
start_lists = ("images/star01.png", "images/star02.png","images/star03.png", "images/star04.png")
num = 2
x = random.sample(
[SCREEN_WIDTH // 2 - 200, SCREEN_WIDTH // 2, SCREEN_WIDTH // 2 + 200], 2)
for i in range(num):
cart = Cart(random.choice(start_lists))
cart.center_x = x[i]
self.stars.append(cart)
if __name__ == "__main__":
game = Star(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
run()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn