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🎂🎂🎂🎂蓝雀,你要的生日地图,里面超好玩!!!🎂🎂🎂

用户:打酱油的企鹅呀打酱油的企鹅呀查看:250 回复:16 评论:38 创建时间:2020-06-20T15:51:40


https://box3create.codemao.cn/games/aa6e478bdc1a546f48d8


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打酱油的企鹅呀打酱油的企鹅呀

顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶

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打酱油的企鹅呀打酱油的企鹅呀

顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶

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蓝冰_E蓝冰_E

冒泡

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打酱油的企鹅呀打酱油的企鹅呀

顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶

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可怜的被封号的某雀可怜的被封号的某雀

额··

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可怜的被封号的某雀可怜的被封号的某雀

有一个奇怪的就是进不去

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???

鹅再试试啊

蓝雀,你什么时候来啊


可怜的被封号的某雀可怜的被封号的某雀

哦可以了

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祝蓝雀生日快乐


可怜的被封号的某雀可怜的被封号的某雀

额,观澜???

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https://box3create.codemao.cn/games/891afb417eede4e5c254


狐狸面具云绾兮狐狸面具云绾兮

...........................

 

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玩我呢?


KLSAKKLSAK

额。。。

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wrmdcxywrmdcxy

企鹅,你怎么还没改地图名字啊啊啊,上面写着“观澜生日快乐!!!”

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改了

emm

在吗

再!

地图怎么设置允许伤害?

不能喵1!!

别的地图,不是这个

eee

哪个图?

链接给我

https://shequ.codemao.cn/community/301020那个帖子发了

我进图了,权限

我没有权限分配权限,图主不是我。。

直接说咋做把

在这个帖子回复了,看看

观澜生日9.28拜托……


时_代眼泪_卡西米尔骑士时_代眼泪_卡西米尔骑士

center_image

!?!?!?

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鹅???我改了啊???

又被人改了。。。

额···


打酱油的企鹅呀打酱油的企鹅呀

顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶

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打酱油的企鹅呀打酱油的企鹅呀

给未入门的程序员的代码:

world.onPlayerJoin(({ entity }) => {
entity.enableDamage = true;
entity.player.onPress(({ button, raycast:{ hitEntity, direction } }) => {
if (button !== 'action0' || !hitEntity) {
return;
}
hitEntity.velocity.x += direction.x;
hitEntity.velocity.y += 0.5;
hitEntity.velocity.z += direction.z;
hitEntity.hurt(2 * Math.random() + 1, {
attacker: entity,
});
});
});

world.onDie(({ entity, attacker }) => {
if (attacker) {
world.say(attacker.player.name + ' 击杀了 ' + entity.player.name)
}
entity.player.forceRespawn();
});
undefined;
world.onPlayerJoin(({entity})=>{
    entity.position.set(54, 8, 69);//玩家进来的时候,将ta传送到指定的坐标
    entity.player.spawnPoint.copy(entity.position);//将玩家复活点复制为上面的坐标
})
/*SJS Tool version 0.1.5-beta, Copyright  2020 By Shyfcka, All right reserved. Code is Open Source. */const $ = {Position: (x, y, z) => {return new Box3Vector3(x, y, z);},GetEntityByPlayerName: (n) => {g = {e: null};world.querySelectorAll('player').forEach((e) => {if (e.player.name == n) {g.e = e}});return g.e;},PracticalFunctions: {},Gamerule: {Init: {CanFly: false,SpawnPoint: new Box3Vector3(喵, 15, 喵),CanByAttack: false,ShowHpBar: false,JumpPower: 1,DoubleJumpPower: 1,WalkSpeed: 0.2,RunSpeed: 0.3,MaxHp: 10.01,Hp: 10,},Running: {RespawnY: 0}},};(($) => {$.SendMessage = (e, m) => {e.player.directMessage(m);};$.SendMessageByName = (name, m) => {$.GetEntityByPlayerName(name).player.directMessage(m)};$.EntitySay = (e, m) => {e.say(m);};$.EntitySayByPlayerName = (name, m) => {$.GetEntityByPlayerName(name).say(m)};$.SetSpawnPoint = (e, x, y, z) => {e.player.spawnPoint = new Box3Vector3(x, y, z);};$.PracticalFunctions.Portal = (from, to, func = (e) => {}) => {world.querySelector(`.${from}`).onEntityContact(({other}, t = world.querySelector(`.${to}`).position, ds = func) => {other.position.x = t.x;other.position.y = t.y + 1;other.position.z = t.z;ds(other);})};$.PracticalFunctions.SavePoint = (tag, tips = '存档成功', func = (e) => {}) => {world.querySelector(`.${tag}`).onEntityContact(({entity,other}, ps = tips, fun = func) => {if (!other.isPlayer) {return;};other.player.spawnPoint = new Box3Vector3(entity.position.x, entity.position.y, entity.position.z);other.player.directMessage(ps);fun(other);});};$.AttackEntity = (e, conut) => {e.hurt(conut);};$.ForEachAllPlayer = (func) => {world.querySelectorAll('player').forEach((e) => {func(e)})};$.Start =() => {console.clear();console.log('程序开始运行\n已导入SJS v0.1\n--------------------------------------------------\n\n');world.onPlayerJoin(({entity}) => {gr = $.Gamerule.Init;entity.player.CanFly = gr.CanFly;entity.player.spawnPoint = gr.SpawnPoint;entity.enableDamage = gr.CanByAttack;entity.showHealthBar = gr.ShowHpBar;entity.maxHp = gr.MaxHp;entity.hp = gr.Hp;entity.player.spawnPoint = gr.SpawnPoint;entity.player.jumpPower = gr.JumpPower;entity.player.doubleJumpPower = gr.DoubleJumpPower;entity.player.walkSpeed = gr.WalkSpeed;entity.player.runSpeed = gr.RunSpeed;});world.onTick((evt) => {world.querySelectorAll('player').forEach((i) => {if (i.position.y < $.Gamerule.Running.RespawnY) {i.hurt(i.hp);i.position.y = -999;};});});};})($);world.$ = $;'enableDamage enable  ';;
(async function(){


world.onPlayerJoin(async ({entity})=>{
  entity.player.spawnPoint=new Box3Vector3(123,8,2);
  world.say('欢迎来到迷雾PVP!');
  entity.player.scale=0.5;
  world.querySelector("."+'回血').onEntityContact(async ({entitiy,other})=>{
    entity.hp=entity.hp + 3;

  });

});


})();

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谢谢,我看准了第二行。那个就是允许伤害是把


可怜的被封号的某雀可怜的被封号的某雀

给我大号开权限可以吗~(没事)

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捉!

居然被大佬捉了!!!得赶紧截图啊!!!

留作纪念

emm,我就是个萌新啊

被奆佬回复了!!!得赶紧截图啊!!!

啊啊啊啊我得去发帖

emmm,我就是个屑啊,这种事发啥帖啊

ε=(´ο`*)))唉,看着你装萌新,我想到了我连装萌新的资格都没有··(虽然是小号但大号也很菜)

emmm

对了

祝你生日快乐🎂

菜?对不起我的目标是让你冲上1200赞


Ken李Ken李

https://box3create.cod喵/games/aa6e478bdc1a546f48d8

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