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【box3】代码秀

用户:卫道士32_32*2没了卫道士32_32*2没了查看:22 回复:7 评论:22 创建时间:2020-05-04T19:55:46


(async function(){var m, jhp, zh;
  jhp = [];
  zh = ('喵,®,™,喵,喵,你喵了,喵' + ',猪,MD5,喵').split(',');
world.onPlayerJoin(async ({entity})=>{
  if (entity.isPlayer) {
    for (var m_index in jhp) {
      m = jhp[m_index];
      if (m == entity.player.name) {
        entity.say('我是浆糊派!!');
          while (!false) {
            entity.position=new Box3Vector3(50,10,50);
          }
      }
    }
  }
});
world.onChat(async ({entity,message})=>{if(entity){
  if (entity.isPlayer) {
    for (var m_index2 in zh) {
      m = zh[m_index2];
      if (m == message) {
        entity.say('我是浆糊派!!');
        entity.player.color=new Box3RGBColor(255,0,0);
          while (!false) {
            entity.position=new Box3Vector3(50,10,50);
          }
      }
    }
  }
}});
})();

抗浆糊派代码;)

(async function(){function mathRandomInt(a, b) {
  if (a > b) {
    // Swap a and b to ensure a is 喵aller.
    var c = a;
    a = b;
    b = c;
  }
  return Math.floor(Math.random() * (b - a + 1) + a);
}


world.onPlayerJoin(async ({entity})=>{
  entity.say(['欢迎',entity.player.name,'进入pvp!'].join(''));
  entity.showHealthBar=true;
  entity.enableDamage=true;

});

world.querySelector("."+'player').onClick(async ({entity,clicker,button})=>{
  if ('我不是吉吉喵,ttfgg'.split(',').indexOf(entity.player.name) + 1 == 0) {
    entity.hurt(mathRandomInt(40, 100) / Math.PI + 10 * Math.random());
      entity.player.color=new Box3RGBColor(0,200,0);
      clicker.player.color=new Box3RGBColor(200,0,0);
      await sleep(1000);
      entity.player.color=new Box3RGBColor(0,0,0);
      clicker.player.color=new Box3RGBColor(0,0,0);
  } else {
    clicker.player.directMessage(String(entity.player) + '是开发者!');
  }

});

world.onDie(async ({entity,attacker})=>{
  entity.player.forceRespawn();
  world.say([other.player.name,'杀了',entity.player.name,'!┭┮﹏┭┮,快为',entity.player.name,'报仇!'].join(''));

});


})();

一只pvp


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上一页1 页 / 共 1下一页
Lonely_wandererLonely_wanderer

吉吉,我发现用实体.say的话是没啥用的,啥情况??bug??

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卫道士32_32*2没了卫道士32_32*2没了

本贴出自好意,如果不喜欢请勿抢占沙发!

 

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Lonely_wandererLonely_wanderer

不可以让玩家.say的,我试过了

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卫道士32_32*2没了卫道士32_32*2没了

我不是吉吉

 

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LUS圣武士LUS圣武士

我有个更好的,但我不愿意分享emotion_doge

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卫道士32_32*2没了卫道士32_32*2没了

活的人类:

import random
import time
import turtle

__Pen = turtle.Pen()


_E6_95_8C_E4_BA_BA_E6_94_BB_E5_87_BB = random.randint(1, 3)
_E7_8E_A9_E5_AE_B6_E6_94_BB_E5_87_BB = random.randint(1, 5)
_E5_85_B3_E5_8D_A1_E6_95_B0 = 0
_E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F = 100
print('《魔改后的传说之下3——内心深处的无尽深渊》')
print('作者:(陈?)')
time.sleep(1)
print('小花:让我熟悉一下杀人的感觉吧')
time.sleep(1)
print('小花:')
time.sleep(1)
print('你在《“魔传2”》中是怎样通关的?(是通关,不是喵小花)')
time.sleep(1)
print('1.平A喵的')
print('2.变身老八再平A喵的')
print('3.把它吃了,然后作者神奇地让我通了关')
print('4.无限回血赖喵它的')
_E6_8F_90_E9_97_AE_E7_94_A8 = input('你的选择?')
if (_E6_8F_90_E9_97_AE_E7_94_A8 == '1'):
    time.sleep(1)
    print('有点小狠')
    time.sleep(1)
    print('游戏结束')
    time.sleep(9999)
elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '2'):
    time.sleep(1)
    print('你竟然是这样的人!')
    time.sleep(1)
    print('游戏结束')
    time.sleep(9999)
elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '3'):
    print('哦!')
    time.sleep(2)
    print('你的行进道路发生了改变')
    time.sleep(2)
    print('正在进入——喵线')
    time.sleep(5)
    print('传送成功')
    time.sleep(4)
    print('你将面对50个敌人')
    time.sleep(1.5)
    print('每个敌人HP50')
    time.sleep(1.5)
    print('你的伤害为5~10')
    time.sleep(1.5)
    print('你的HP继承于上一关')
    time.sleep(1.5)
    print('现在')
    time.sleep(1.5)
    print('开始')
    time.sleep(1.5)
    print('直面恐惧')
    time.sleep(8)
    print('哦!对了')
    time.sleep(2)
    print('我决定大发慈悲地让你有3次回血机会')
    time.sleep(2)
    print('能回多少就看你运气了')
    time.sleep(2)
    print('额')
    time.sleep(2)
    print('就算你的HP为负值你还是要打完50个敌人')
    time.sleep(2)
    print('如果你幸存了下来')
    time.sleep(3)
    print('那么BOOS战见')
    time.sleep(2)
    print('(来自作者的无数BB)')
    print('1.回血')
    print('2.不回血')
    _E6_8F_90_E9_97_AE_E7_94_A82 = input('你的行动?')
    if (_E6_8F_90_E9_97_AE_E7_94_A82 == '1'):
        for __count in range(3):
            time.sleep(1)
            _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F += random.randint(10, 25)
            print('HP:', _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F)
    elif (_E6_8F_90_E9_97_AE_E7_94_A82 == '2'):
        print('坚强的人类')
    else:
        print('GAME OVER!')
        time.sleep(9999)
    time.sleep(1)
    print('噩梦开始')
    while (_E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F > 0):
        _E5_85_B3_E5_8D_A1_E6_95_B0 = (_E5_85_B3_E5_8D_A1_E6_95_B0 + 1)
        print('关卡数:', _E5_85_B3_E5_8D_A1_E6_95_B0)
        if (_E5_85_B3_E5_8D_A1_E6_95_B0 == 50):
            break
        _E6_95_8C_E4_BA_BA_E8_A1_80_E9_87_8F = 50
        while (_E6_95_8C_E4_BA_BA_E8_A1_80_E9_87_8F > 0):
            _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F -= random.randint(1, 3)
            if (_E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F <= 0):
                time.sleep(1)
                print('你喵了')
                time.sleep(1)
                print('但你必须做完噩梦')
                time.sleep(1)
                print('才能面对最终恐惧')
                time.sleep(1.5)
                print('emmm......')
                time.sleep(1)
                print('我想了一下')
                time.sleep(1)
                print('还是算了吧')
                time.sleep(1)
                print('直接让你喵了算了')
                time.sleep(1)
                print('我可没那么多时间和闲心编出一个让喵人战斗的程序')
                time.sleep(99999)
            print('HP:', _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F)
            print('敌人血量:', _E6_95_8C_E4_BA_BA_E8_A1_80_E9_87_8F)
            print('1.普通攻击')
            print('2.特殊攻击')
            print('3.食用喵喵')
            print('4.使用🏀篮球')
            print('5.食用黑色土豆')
            _E6_8F_90_E9_97_AE_E7_94_A8 = input('你的行动?')
            if (_E6_8F_90_E9_97_AE_E7_94_A8 == '1'):
                _E6_95_8C_E4_BA_BA_E8_A1_80_E9_87_8F -= _E7_8E_A9_E5_AE_B6_E6_94_BB_E5_87_BB
                print('HP:', _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F)
                print('敌人血量', _E6_95_8C_E4_BA_BA_E8_A1_80_E9_87_8F)
            elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '2'):
                time.sleep(1)
                print('嘿嘿嘿......')
                time.sleep(1)
                print('嘿嘿....')
                time.sleep(1)
                print('哇哈哈哈哈哈!.........')
                time.sleep(1)
                print('霍霍哼哼哈哈哈哈哈哈哈哈哈哈哈!...........')
                time.sleep(1)
                print('(作者(陈?))陷入了神经质狂笑中。。。')
                time.sleep(1)
                print('至于为什么')
                time.sleep(1)
                print('看你血量')
                _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F = 1
                print('HP:', _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F)
                print('嘿嘿嘿')
                print('哦霍霍哈哈哈哈')
                print('。。。。。。')
            elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '3'):
                time.sleep(1)
                print('你以为你还会变成老八然后开挂吗?')
                time.sleep(1)
                print('想屁吃')
                time.sleep(1)
                print('不用看了')
                time.sleep(1)
                print('已经给你扣掉5HP值了')
                time.sleep(1)
                _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F -= 5
            elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '4'):
                time.sleep(1)
                print('你变身成为CXK')
                print('你获得了背带裤和篮球')
                print('你感到两股力量在你身上涌现')
                print('攻击:原先最大暴击+10')
                print('最大受击:2')
                _E7_8E_A9_E5_AE_B6_E6_94_BB_E5_87_BB = (_E7_8E_A9_E5_AE_B6_E6_94_BB_E5_87_BB + 10)
                _E6_95_8C_E4_BA_BA_E6_94_BB_E5_87_BB = 2
            elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '5'):
                time.sleep(1)
                print('你变身成了强壮的娇弱少女')
                print('攻击:50')
                print('固定受击:10')
                _E7_8E_A9_E5_AE_B6_E6_94_BB_E5_87_BB = 50
                _E6_95_8C_E4_BA_BA_E6_94_BB_E5_87_BB = 10
            else:
                print('GAME OVER!')
                time.sleep(9999)
elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '4'):
    time.sleep(2)
    print('真贱')
    time.sleep(2)
    print('但很聪明')
    time.sleep(2)
    print('因为在这关')
    time.sleep(2)
    print('你将没有回血机会')
    time.sleep(2)
    print('除非')
    time.sleep(2)
    print('回档重玩')
    print('游戏结束')
    time.sleep(9999)
else:
    print('你因为不按套路出牌而进入了一个神秘世界')
    time.sleep(1)
    print('它叫做')
    time.sleep(1)
    print('地狱')
    for __count in range(30):
        print('你是逃不出这里的')
        print('你只能直面喵亡')
        print('除非30秒后你还活着')
        print('我会才让你回到你该去的地方')
        time.sleep(1)
        _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F -= random.randint(1, 6)
        print('HP:', _E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F)
        if (_E7_8E_A9_E5_AE_B6_E8_A1_80_E9_87_8F == 0):
            print('GAME OVER!')
            time.sleep(9999)
time.sleep(2)
print('直面恐惧')
time.sleep(2)
print('你能到这里应该不容易。(我是说应该)')
time.sleep(2)
print('但你还是要面对这一章节的最后敌人')
time.sleep(2)
print('不买关子了')
time.sleep(2)
print('它就是')
time.sleep(3)
print('“善良的”')
time.sleep(3)
print('小')
time.sleep(3)
print('花')
time.sleep(1)
print('。。。(气氛变得阴森起来)')
time.sleep(1)
print('!?')
time.sleep(1)
print('你听到了“沙沙”声')
time.sleep(1)
print('1.逃跑')
print('2.视线转向地面')
_E6_8F_90_E9_97_AE_E7_94_A8 = input('你的行动?')
if (_E6_8F_90_E9_97_AE_E7_94_A8 == '1'):
    time.sleep(1)
    print('熟悉的声音:“逃跑是没有用的”')
    time.sleep(1)
    print('你看到了')
    time.sleep(2)
    print('小花')
elif (_E6_8F_90_E9_97_AE_E7_94_A8 == '2'):
    time.sleep(1)
    print('你看到了')
    time.sleep(2)
    print('小花')
else:
    print('要我说多少遍GAME OVER!')
time.sleep(1.5)
print('你应该都知道了')
time.sleep(1.5)
print('对吧')
time.sleep(1)
print('没错')
time.sleep(1)
print('我就是五个人类灵魂的“集合体”')
time.sleep(1)
print('所以......')
time.sleep(1)
print('(小花“微笑”了起来)')
time.sleep(1)
print('我只需要........')
time.sleep(1)
print('就可以........')
time.sleep(1)
print('小花突然蔫了')
time.sleep(1)
print('这是因为托丽尔的出现......')
time.sleep(1)
print('至此')
time.sleep(1)
print('《魔改后的传说之下3——内心深处的无尽深渊》')
print('作者:陈?')
time.sleep(1)
print('结束了(同时你也通关了)')
time.sleep(1)
print('感谢你的游玩与支持')
time.sleep(1)
print('陈?会尽快推出《“魔改”4》的')
time.sleep(1)
print('至于具体叫啥名字嘛.....')
time.sleep(1)
print('暂时想不出来呢!(就是这么任性)')
time.sleep(1)
print('对了')
time.sleep(1)
print('送你一个礼包')
time.sleep(1)
print('这玩意儿要谨慎使用')
time.sleep(1)
print('用的好那就超神')
time.sleep(1)
print('用不好那就超鬼')
time.sleep(1)
print('(开始编写《“魔改”4》)拜拜!')
__Pen.write('你应该想问:说好的BOSS战呢?这么跟你说吧,我很懒☺')
time.sleep(1)
print('你充满了:决心!')

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卫道士32_32*2没了卫道士32_32*2没了

import random
import time
import turtle

__Pen = turtle.Pen()


敌人攻击 = random.randint(1, 3)
玩家攻击 = random.randint(1, 5)
关卡数 = 0
玩家血量 = 100
print('《魔改后的传说之下3——内心深处的无尽深渊》')
print('作者:(陈?)')
time.sleep(1)
print('小花:让我熟悉一下杀人的感觉吧')
time.sleep(1)
print('小花:')
time.sleep(1)
print('你在《“魔传2”》中是怎样通关的?(是通关,不是喵小花)')
time.sleep(1)
print('1.平A喵的')
print('2.变身老八再平A喵的')
print('3.把它吃了,然后作者神奇地让我通了关')
print('4.无限回血赖喵它的')
提问用 = input('你的选择?')
if (提问用 == '1'):
    time.sleep(1)
    print('有点小狠')
    time.sleep(1)
    print('游戏结束')
    time.sleep(9999)
elif (提问用 == '2'):
    time.sleep(1)
    print('你竟然是这样的人!')
    time.sleep(1)
    print('游戏结束')
    time.sleep(9999)
elif (提问用 == '3'):
    print('哦!')
    time.sleep(2)
    print('你的行进道路发生了改变')
    time.sleep(2)
    print('正在进入——喵线')
    time.sleep(5)
    print('传送成功')
    time.sleep(4)
    print('你将面对50个敌人')
    time.sleep(1.5)
    print('每个敌人HP50')
    time.sleep(1.5)
    print('你的伤害为5~10')
    time.sleep(1.5)
    print('你的HP继承于上一关')
    time.sleep(1.5)
    print('现在')
    time.sleep(1.5)
    print('开始')
    time.sleep(1.5)
    print('直面恐惧')
    time.sleep(8)
    print('哦!对了')
    time.sleep(2)
    print('我决定大发慈悲地让你有3次回血机会')
    time.sleep(2)
    print('能回多少就看你运气了')
    time.sleep(2)
    print('额')
    time.sleep(2)
    print('就算你的HP为负值你还是要打完50个敌人')
    time.sleep(2)
    print('如果你幸存了下来')
    time.sleep(3)
    print('那么BOOS战见')
    time.sleep(2)
    print('(来自作者的无数BB)')
    print('1.回血')
    print('2.不回血')
    提问用2 = input('你的行动?')
    if (提问用2 == '1'):
        for __count in range(3):
            time.sleep(1)
            玩家血量 += random.randint(10, 25)
            print('HP:', 玩家血量)
    elif (提问用2 == '2'):
        print('坚强的人类')
    else:
        print('GAME OVER!')
        time.sleep(9999)
    time.sleep(1)
    print('噩梦开始')
    while (玩家血量 > 0):
        关卡数 = (关卡数 + 1)
        print('关卡数:', 关卡数)
        if (关卡数 == 50):
            break
        敌人血量 = 50
        while (敌人血量 > 0):
            玩家血量 -= random.randint(1, 3)
            if (玩家血量 <= 0):
                time.sleep(1)
                print('你喵了')
                time.sleep(1)
                print('但你必须做完噩梦')
                time.sleep(1)
                print('才能面对最终恐惧')
                time.sleep(1.5)
                print('emmm......')
                time.sleep(1)
                print('我想了一下')
                time.sleep(1)
                print('还是算了吧')
                time.sleep(1)
                print('直接让你喵了算了')
                time.sleep(1)
                print('我可没那么多时间和闲心编出一个让喵人战斗的程序')
                time.sleep(99999)
            print('HP:', 玩家血量)
            print('敌人血量:', 敌人血量)
            print('1.普通攻击')
            print('2.特殊攻击')
            print('3.食用喵喵')
            print('4.使用🏀篮球')
            print('5.食用黑色土豆')
            提问用 = input('你的行动?')
            if (提问用 == '1'):
                敌人血量 -= 玩家攻击
                print('HP:', 玩家血量)
                print('敌人血量', 敌人血量)
            elif (提问用 == '2'):
                time.sleep(1)
                print('嘿嘿嘿......')
                time.sleep(1)
                print('嘿嘿....')
                time.sleep(1)
                print('哇哈哈哈哈哈!.........')
                time.sleep(1)
                print('霍霍哼哼哈哈哈哈哈哈哈哈哈哈哈!...........')
                time.sleep(1)
                print('(作者(陈?))陷入了神经质狂笑中。。。')
                time.sleep(1)
                print('至于为什么')
                time.sleep(1)
                print('看你血量')
                玩家血量 = 1
                print('HP:', 玩家血量)
                print('嘿嘿嘿')
                print('哦霍霍哈哈哈哈')
                print('。。。。。。')
            elif (提问用 == '3'):
                time.sleep(1)
                print('你以为你还会变成老八然后开挂吗?')
                time.sleep(1)
                print('想屁吃')
                time.sleep(1)
                print('不用看了')
                time.sleep(1)
                print('已经给你扣掉5HP值了')
                玩家血量 -= 5
            elif (提问用 == '4'):
                time.sleep(1)
                print('你变身成为CXK')
                print('你获得了背带裤和篮球')
                print('你感到两股力量在你身上涌现')
                print('攻击:原先最大暴击+10')
                print('最大受击:2')
                玩家攻击 = (玩家攻击 + 10)
                敌人攻击 = 2
            elif (提问用 == '5'):
                time.sleep(1)
                print('你变身成了强壮的娇弱少女')
                print('攻击:50')
                print('固定受击:10')
                玩家攻击 = 50
                敌人攻击 = 10
            else:
                print('GAME OVER!')
                time.sleep(9999)
elif (提问用 == '4'):
    time.sleep(2)
    print('真贱')
    time.sleep(2)
    print('但很聪明')
    time.sleep(2)
    print('因为在这关')
    time.sleep(2)
    print('你将没有回血机会')
    time.sleep(2)
    print('除非')
    time.sleep(2)
    print('回档重玩')
    print('游戏结束')
    time.sleep(9999)
else:
    print('你因为不按套路出牌而进入了一个神秘世界')
    time.sleep(1)
    print('它叫做')
    time.sleep(1)
    print('地狱')
    for __count in range(30):
        print('你是逃不出这里的')
        print('你只能直面喵亡')
        print('除非30秒后你还活着')
        print('我会才让你回到你该去的地方')
        time.sleep(1)
        玩家血量 -= random.randint(1, 6)
        print('HP:', 玩家血量)
        if (玩家血量 == 0):
            print('GAME OVER!')
            time.sleep(9999)
time.sleep(2)
print('直面恐惧')
time.sleep(2)
print('你能到这里应该不容易。(我是说应该)')
time.sleep(2)
print('但你还是要面对这一章节的最后敌人')
time.sleep(2)
print('不买关子了')
time.sleep(2)
print('它就是')
time.sleep(3)
print('“善良的”')
time.sleep(3)
print('小')
time.sleep(3)
print('花')
time.sleep(1)
print('。。。(气氛变得阴森起来)')
time.sleep(1)
print('!?')
time.sleep(1)
print('你听到了“沙沙”声')
time.sleep(1)
print('1.逃跑')
print('2.视线转向地面')
提问用 = input('你的行动?')
if (提问用 == '1'):
    time.sleep(1)
    print('熟悉的声音:“逃跑是没有用的”')
    time.sleep(1)
    print('你看到了')
    time.sleep(2)
    print('小花')
elif (提问用 == '2'):
    time.sleep(1)
    print('你看到了')
    time.sleep(2)
    print('小花')
else:
    print('要我说多少遍GAME OVER!')
time.sleep(1.5)
print('你应该都知道了')
time.sleep(1.5)
print('对吧')
time.sleep(1)
print('没错')
time.sleep(1)
print('我就是五个人类灵魂的“集合体”')
time.sleep(1)
print('所以......')
time.sleep(1)
print('(小花“微笑”了起来)')
time.sleep(1)
print('我只需要........')
time.sleep(1)
print('就可以........')
time.sleep(1)
print('小花突然蔫了')
time.sleep(1)
print('这是因为托丽尔的出现......')
time.sleep(1)
print('至此')
time.sleep(1)
print('《魔改后的传说之下3——内心深处的无尽深渊》')
print('作者:陈?')
time.sleep(1)
print('结束了(同时你也通关了)')
time.sleep(1)
print('感谢你的游玩与支持')
time.sleep(1)
print('陈?会尽快推出《“魔改”4》的')
time.sleep(1)
print('至于具体叫啥名字嘛.....')
time.sleep(1)
print('暂时想不出来呢!(就是这么任性)')
time.sleep(1)
print('对了')
time.sleep(1)
print('送你一个礼包')
time.sleep(1)
print('这玩意儿要谨慎使用')
time.sleep(1)
print('用的好那就超神')
time.sleep(1)
print('用不好那就超鬼')
time.sleep(1)
print('(开始编写《“魔改”4》)拜拜!')
__Pen.write('你应该想问:说好的BOSS战呢?这么跟你说吧,我很懒☺')
time.sleep(1)
print('你充满了:决心!')

感谢@活的人类

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