用户:淘气的炸弹人K3Pe查看:0 回复:0 评论:0 创建时间:2020-04-30T16:20:35
【作品展示】

【作品介绍】
时钟
【作品源代码】
from arcade import *
# 设置窗体宽和高
SCREEN_WIDTH = 600
SCREEN_HEIGHT = 600
# 设置窗体标题
SCREEN_TITLE = "我的时钟"
#窗体中心坐标
CENTER_X = SCREEN_WIDTH//2
CENTER_Y = SCREEN_HEIGHT//2
class Pointer():
def __init__(self,name,value,length,color,line_width):
self.name=name
self.value=value
self.length=length
self.color=color
self.line_width=line_width
def draw(self):
if self.name=="hour":
angle=360*self.value/12
else:
angle=360*self.value/60
x,y=CENTER_X+self.length*math.sin(math.radians(angle)),CENTER_Y+self.length*math.cos(math.radians(angle))
draw_line(CENTER_X,CENTER_Y,x,y,self.color,self.line_width)
class MyClock(arcade.Window):
def __init__(self, width, height, title):
super().__init__(width, height, title)
#窗口初始化
self.setup()
def setup(self):
#设置背景颜色
set_background_color(color.WHITE)
def on_draw(self):
start_render()
self.mydraw()
def mydraw(self):
#表盘
r=200
draw_circle_outline(CENTER_X, CENTER_Y,r,color.SKY_BLUE,20)
#数字
per=360/12
for i in range(1,13):
angle=per*i
x,y,=CENTER_X + (r-20)*math.sin(math.radians(angle)),CENTER_Y+(r-20)*math.cos(math.radians(angle))
draw_text(str(i),x,y,color.BLACK,20,font_name=("simhei","PingFang"),anchor_x="center",anchor_y="center")
#指针
import datetime
d=datetime.datetime.now()
h,m,s=d.hour,d.minute,d.second
hour=Pointer("hour",h,70,color.BLUE,10)
hour.draw()
minute=Pointer("minute",m,120,color.BLUE,10)
minute.draw()
second=Pointer("second",s,150,color.RED,5)
second.draw()
#轴心
draw_circle_filled(CENTER_X,CENTER_Y,10,color.BLACK)
#年月日星期
year,month,day,week=d.year,d.month,d.day,d.weekday()
weeks=["一","二","三","四","五","六","日"]
date=f"{year}年{month}月{day}日 星期{weeks[week]}"
draw_text(date,CENTER_X,CENTER_Y-250,color.BLACK,20,font_name=("simhei","PingFang"),anchor_x="center",anchor_y="center")
if __name__ == '__main__':
game = MyClock(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
run()
【提示】
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