用户:ZCH_Pro查看:54 回复:6 评论:54 创建时间:2020-03-07T12:44:27
【作品展示】

【作品介绍】
猜数字······无聊时可以玩玩·····
我天天玩这个······
嘿嘿······
一脸滑稽······
【作品源代码】
import random
#猜数字游戏
number = random.randint(1, 100)
guess = 0
while (guess != number):
guess = int(input('猜一个我正在想的数字是什么,嘿嘿~ (1-100之间)'))
if (guess > number):
print(guess,'太大了,同志,再试一次吧')
if (guess < number):
print(guess,'太小了,同志,再试一次吧')
print('猜对了,你还挺厉害的嘛')
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn
cool-creeper呵呵,我有超级加强版,注意!超级!哼,一前说我小气的,我把源代码都奉上了!
#导入随机、界面、海龟和系统模块
import random
import easygui
import turtle
import sys
import time
#检测系统
try:
assert ('linux' in sys.platform)
system = 'Linux'
except AssertionError:
try:
assert ('win' in sys.platform)
system = 'Windows'
except AssertionError:
system = 'MacOS'
easygui.msgbox('欢迎来到猜数字V2.1 for'+system,'欢迎','好')
#随机数
number = random.randint(1, 100)
#增加计数变量
times = 0
#增加最大和最小值变量
Maximum_value = 100
Minimum_value = 1
#询问数字,将结果存放在变量guess中
guess = turtle.numinput('输入数字', '请输入一个范围为'+str(Minimum_value) +'至'+str(Maximum_value)+'的数', '', Minimum_value, Maximum_value)
clock = time.ctime()
while (number != guess):
#判断
if guess > number:
Maximum_value = int(guess)
#显示猜大了的界面提示
easygui.msgbox('猜大啦~', '猜大啦~', '好')
else:
#显示猜小了的界面提示
Minimum_value = int(guess)
easygui.msgbox('猜小啦~', '猜小啦~', '好')
guess = turtle.numinput( '继续猜', '请输入一个范围为'+str(Minimum_value)+'至'+str(Maximum_value)+'的数', '', Minimum_value, Maximum_value)
times += 1
#显示成绩
easygui.msgbox('猜对啦!你一共猜了'+str(times+1)+'次', '猜对啦!')
#询问是否要保存成绩
question = easygui.ynbox('需要保存当前成绩吗?','保存当前成绩',('好的','不,谢谢'))
#如果玩家想保存,执行以下操作
if question == True:
#如果系统为Windows,执行以下操作
if system == 'Windows':
#打开一个新的.txt文件,将文件命名为本局成绩.txt,放在D盘里
file = open('D:\本局成绩.txt','w',encoding = 'utf-8')#设置引擎为utf-8(识别中文)
#往本局成绩.txt里填写内容
file.write('本局成绩:一共猜了'+str(times)+'次。时间:'+clock)
file.close()
#通知玩家已保存
easygui.msgbox('成绩已保存在D盘,感谢您的游玩')
#否则如果系统为MacOS,执行以下操作
elif system == 'MacOS':
#打开一个新的.txt文件,将文件命名为本局成绩.txt,放在user文件里
file = open('/user/本局成绩.txt','w',encoding = 'utf-8')
#往本局成绩.txt里填写内容
file.write('本局成绩:一共猜了'+str(times)+'次。时间:'+clock)
file.close()
#通知玩家已保存
easygui.msgbox('成绩已保存在user文件夹,感谢您的游玩')
#否则系统一定为Linux,通知玩家Linux系统不支持保存成绩
else:
easygui.msgbox('抱歉,猜数字V2.1暂时不支持在Linux系统中保存当前成绩,请等待作者更新。')
easygui.msgbox('感谢您的游玩')
#否则告诉玩家感谢您的游玩
else:
easygui.msgbox('感谢您的游玩')
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#第一个程序。主程序
import sys
from PySide2.QtWidgets import*
from PySide2.QtGui import*
from ui_process_img import Ui_MainWindow
from PIL import Image,ImageFilter,ImageQt
class ProcessImg(QMainWindow, Ui_MainWindow):
def __init__(self):
super().__init__()
self.setupUi(self)
self.file = None
self.filters = {
"模糊滤镜": ImageFilter.BLUR,
"轮廓滤镜":ImageFilter.CONTOUR,
"边缘增强滤镜": ImageFilter.EDGE_ENHANCE,
"浮雕滤镜":ImageFilter.EMBOSS,
"锐化滤镜":ImageFilter.SHARPEN,
"平滑滤镜":ImageFilter.SMOOTH,
}
self.pbtn_file.clicked.connect(self.select_file)
self.pbtn_process.clicked.connect(self.process_img)
self.lb_input_img.setScaledContents(True)
self.lb_output_img.setScaledContents(True)
self.show()
def select_file(self):
file_path = QFileDialog.getOpenFileName(caption="选择文件",filter="(* .jpg * .png)")
if file_path[0]:
self.file = file_path[0]
img_pix = QPixmap(self.file)
self.lb_input_img.setPixmap(img_pix)
else:
QMessageBox.warning(self, "注意", "请先选择图片文件呀~TAT~")
def process_img(self):
if self.file:
img = Image.open(self.file)
text = self.cb_filter_list.currentText()
img_temp = img.filter(self.filters[text]).convert("RGBA")
img_qt = ImageQt.ImageQt(img_temp)
img_pix = QPixmap.fromImage(img_qt)
self.lb_output_img.setPixmap(img_pix)
else:
QMessageBox.warning(self,"注意","请先选择图片文件呀~TAT~")
if __name__=="__main__":
app = QApplication(sys.argv)
window = ProcessImg()
sys.exit(app.exec_())
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'C:/Users/Apple/Desktop/filter/process_img.ui',
# licensing of 'C:/Users/Apple/Desktop/filter/process_img.ui' applies.
#
# Created: Mon Feb 17 20:26:32 2020
# by: pyside2-uic running on PySide2 5.12.3
#
# WARNING! All changes made in this file will be lost!
#第二个程序,副程序
from PySide2 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(655, 417)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.verticalLayout = QtWidgets.QVBoxLayout(self.centralwidget)
self.verticalLayout.setObjectName("verticalLayout")
self.horizontalLayout = QtWidgets.QHBoxLayout()
self.horizontalLayout.setContentsMargins(-1, -1, -1, 0)
self.horizontalLayout.setObjectName("horizontalLayout")
self.pbtn_file = QtWidgets.QPushButton(self.centralwidget)
self.pbtn_file.setMinimumSize(QtCore.QSize(0, 0))
self.pbtn_file.setMaximumSize(QtCore.QSize(16777215, 50))
font = QtGui.QFont()
font.setPointSize(20)
self.pbtn_file.setFont(font)
self.pbtn_file.setObjectName("pbtn_file")
self.horizontalLayout.a喵Widget(self.pbtn_file)
self.cb_filter_list = QtWidgets.QComboBox(self.centralwidget)
self.cb_filter_list.setMinimumSize(QtCore.QSize(250, 0))
self.cb_filter_list.setMaximumSize(QtCore.QSize(16777215, 50))
font = QtGui.QFont()
font.setPointSize(20)
self.cb_filter_list.setFont(font)
self.cb_filter_list.setObjectName("cb_filter_list")
self.cb_filter_list.a喵Item("")
self.cb_filter_list.a喵Item("")
self.cb_filter_list.a喵Item("")
self.cb_filter_list.a喵Item("")
self.cb_filter_list.a喵Item("")
self.cb_filter_list.a喵Item("")
self.horizontalLayout.a喵Widget(self.cb_filter_list)
self.pbtn_process = QtWidgets.QPushButton(self.centralwidget)
self.pbtn_process.setMaximumSize(QtCore.QSize(16777215, 50))
font = QtGui.QFont()
font.setPointSize(20)
self.pbtn_process.setFont(font)
self.pbtn_process.setObjectName("pbtn_process")
self.horizontalLayout.a喵Widget(self.pbtn_process)
self.verticalLayout.a喵Layout(self.horizontalLayout)
self.horizontalLayout_2 = QtWidgets.QHBoxLayout()
self.horizontalLayout_2.setObjectName("horizontalLayout_2")
self.lb_input_img = QtWidgets.QLabel(self.centralwidget)
font = QtGui.QFont()
font.setPointSize(30)
self.lb_input_img.setFont(font)
self.lb_input_img.setAlignment(QtCore.Qt.AlignCenter)
self.lb_input_img.setObjectName("lb_input_img")
self.horizontalLayout_2.a喵Widget(self.lb_input_img)
self.lb_output_img = QtWidgets.QLabel(self.centralwidget)
font = QtGui.QFont()
font.setPointSize(30)
self.lb_output_img.setFont(font)
self.lb_output_img.setAlignment(QtCore.Qt.AlignCenter)
self.lb_output_img.setObjectName("lb_output_img")
self.horizontalLayout_2.addWidget(self.lb_output_img)
self.verticalLayout.addLayout(self.horizontalLayout_2)
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setObjectName("pushButton")
self.verticalLayout.addWidget(self.pushButton)
MainWindow.setCentralWidget(self.centralwidget)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(QtWidgets.QApplication.translate("MainWindow", "滤镜处理", None, -1))
self.pbtn_file.setText(QtWidgets.QApplication.translate("MainWindow", "选择图片文件", None, -1))
self.cb_filter_list.setItemText(0, QtWidgets.QApplication.translate("MainWindow", "模糊滤镜", None, -1))
self.cb_filter_list.setItemText(1, QtWidgets.QApplication.translate("MainWindow", "轮廓滤镜", None, -1))
self.cb_filter_list.setItemText(2, QtWidgets.QApplication.translate("MainWindow", "边缘增强滤镜", None, -1))
self.cb_filter_list.setItemText(3, QtWidgets.QApplication.translate("MainWindow", "浮雕滤镜", None, -1))
self.cb_filter_list.setItemText(4, QtWidgets.QApplication.translate("MainWindow", "锐化滤镜", None, -1))
self.cb_filter_list.setItemText(5, QtWidgets.QApplication.translate("MainWindow", "平滑滤镜", None, -1))
self.pbtn_process.setText(QtWidgets.QApplication.translate("MainWindow", "开始处理", None, -1))
self.lb_input_img.setText(QtWidgets.QApplication.translate("MainWindow", "处理前", None, -1))
self.lb_output_img.setText(QtWidgets.QApplication.translate("MainWindow", "处理后", None, -1))
self.pushButton.setText(QtWidgets.QApplication.translate("MainWindow", "保存处理结果", None, -1))
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cool-creeperimport tkinter as tk
import tkinter.messagebox
import pickle
window = tk.Tk()
window.title('欢迎!')
window.geometry('400x300')
canvas = tk.Canvas(window, width=400, height=300, bg='blue')
image_file = tk.PhotoImage(file='这里填写你想要的图片的路径啦!')
image = canvas.create_image(200, 0, anchor='n', image=image_file)
canvas.pack(side='top')
tk.Label(window, text='用户名:', font=('黑体', 14)).place(x=10, y=175)
tk.Label(window, text='密码:', font=('黑体', 14)).place(x=10, y=218)
var_usr_name = tk.StringVar()
var_usr_name.set('')
entry_usr_name = tk.Entry(
window, textvariable=var_usr_name, font=('Arial', 14))
entry_usr_name.place(x=120, y=175)
var_usr_pwd = tk.StringVar()
entry_usr_pwd = tk.Entry(window, textvariable=var_usr_pwd,
font=('Arial', 14), show='*')
entry_usr_pwd.place(x=120, y=215)
def usr_login():
usr_name = var_usr_name.get()
usr_pwd = var_usr_pwd.get()
try:
with open('usrs_info.pickle', 'rb') as usr_file:
usrs_info = pickle.load(usr_file)
except FileNotFoundError:
with open('usrs_info.pickle', 'wb') as usr_file:
usrs_info = {'admin': 'admin'}
pickle.dump(usrs_info, usr_file)
usr_file.close()
if usr_name in usrs_info:
if usr_pwd == usrs_info[usr_name]:
tkinter.messagebox.showinfo(
title='欢迎使用!', message='欢迎使用! ' + usr_name)
else:
tkinter.messagebox.showerror(
title='密码错误!',message='密码错误,请重新输入')
else:
is_sign_up=tkinter.messagebox.showerror(
title='未找到此用户名。',message='未找到此用户名。')
if is_sign_up:
usr_sign_up()
def usr_sign_up():
def sign_to_Hongwei_Website():
np = new_pwd.get()
npf = new_pwd_confirm.get()
nn = new_name.get()
with open('usrs_info.pickle', 'rb') as usr_file:
exist_usr_info = pickle.load(usr_file)
if np != npf:
tkinter.messagebox.showerror(
'Error', '密码不一致!')
elif nn in exist_usr_info:
tkinter.messagebox.showerror(
'Error', '此用户已经注册了!')
else:
exist_usr_info[nn] = np
with open('usrs_info.pickle', 'wb') as usr_file:
pickle.dump(exist_usr_info, usr_file)
tkinter.messagebox.showinfo(
'欢迎使用!', '你可以登入、创造了!')
window_sign_up.destroy()
window_sign_up = tk.Toplevel(window)
window_sign_up.geometry('300x200')
window_sign_up.title('注册一个账户')
new_name = tk.StringVar()
new_name.set('')
tk.Label(window_sign_up, text='用户名:').place(
x=10, y=10)
entry_new_name = tk.Entry(window_sign_up, textvariable=new_name)
entry_new_name.place(x=130, y=10)
new_pwd = tk.StringVar()
tk.Label(window_sign_up, text='密码:').place(x=10, y=50)
entry_usr_pwd = tk.Entry(window_sign_up, textvariable=new_pwd, show='*')
entry_usr_pwd.place(x=130, y=50)
new_pwd_confirm = tk.StringVar()
tk.Label(window_sign_up, text='再次确认密码: ').place(x=10, y=90)
entry_usr_pwd_confirm = tk.Entry(
window_sign_up, textvariable=new_pwd_confirm, show='*')
entry_usr_pwd_confirm.place(x=130, y=90)
btn_comfirm_sign_up = tk.Button(
window_sign_up, text='注册', command=sign_to_Hongwei_Website)
btn_comfirm_sign_up.place(x=180, y=120)
btn_login = tk.Button(window, text='登录', command=usr_login)
btn_login.place(x=120, y=240)
btn_sign_up = tk.Button(window, text='注册', command=usr_sign_up)
btn_sign_up.place(x=200, y=240)
window.mainloop()点赞0
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import pygame as pg
import turtle as t
import sys
import random
import time
from pygame.locals import *
pg.init()
pg.mixer.init()
# 按W跳跃,鼠标点击切换模式,跑酷躲避障碍物
game_window = pg.display.set_mode((600, 500))
pg.display.set_caption('跑酷')
window_color = (255, 255, 255)
square_color = (255, 255, 255)
ground_color = (0, 0, 0)
z_color = (0, 0, 0)
score = 0
font = pg.font.Font(None, 70)
s = 400
gz = 620
gz1 = 900
gz3 = 900
gz4 = 620
m = 2
sp = 0
p = 1
c = [31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50]
cs = 0
cy = 0.2
cm = 45
co = 0
while True:
game_window.fill(window_color)
for event in pg.event.get():
if event.type == pg.QUIT:
sys.exit()
if cm > 10:
cm -= cy
else:
cm = 45
if event.type == MOUSEBUTTONDOWN and p == 1:
p = 0
sp += 1
score += 2
if event.type == MOUSEBUTTONUP:
p = 1
if sp % 2 == 1:
if event.type == KEYDOWN:
if event.key == K_w:
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
if (gz3 - gz4 < 100 and gz3 > gz4) or (gz4 - gz3 < 100 and gz4 > gz3):
gz3 += 200
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 155
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 220
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 220
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
elif sp % 2 == 0:
if event.type == KEYDOWN:
if event.key == K_w:
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
if (gz1 - gz < 100 and gz1 > gz) or (gz - gz1 < 100 and gz > gz1):
gz += 200
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 300
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 250
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
else:
s = 250
pg.draw.rect(game_window, (100, 30, 255), (50, s, 30, 30))
pg.draw.rect(game_window, z_color, (0, 0, 600, 250))
pg.draw.rect(game_window, z_color, (gz, 250, 30, 30))
pg.draw.rect(game_window, z_color, (gz1, 300, 30, 30))
pg.draw.rect(game_window, square_color, (gz4, 220, 30, 30))
pg.draw.rect(game_window, square_color, (gz3, 155, 30, 30))
my_text = font.render(str(score), False, (255, 255, 255))
game_window.blit(my_text, (500, 30))
gz -= m
gz1 -= m
gz3 -= m
gz4 -= m
if 4 > score:
m = 2
cy = 0.4
elif 10 > score:
m = 2.5
cy = 0.6
elif 20 > score:
m = 3
cy = 0.8
elif 30 > score:
m = 3.5
cy = 1
elif 40 > score:
m = 4
cy = 1.2
if gz <= 0:
if sp % 2 == 0:
score += 1
gz = random.randint(620, 1800)
if gz1 <= 0:
if sp % 2 == 0:
score += 1
gz1 = random.randint(620, 1300)
if gz3 <= 0:
if sp % 2 == 1:
score += 1
gz3 = random.randint(620, 2300)
if gz4 <= 0:
if sp % 2 == 1:
score += 1
gz4 = random.randint(620, 700)
pg.draw.rect(game_window, (100, 30, 255),
(cm + random.randint(3, 27), s + random.randint(3, 27), 10, 1))
pg.draw.rect(game_window, (100, 30, 255),
(cm+random.randint(3, 27), s + random.randint(3, 27), 10, 1))
pg.draw.rect(game_window, (100, 30, 255),
(cm+random.randint(3, 27), s + random.randint(3, 27), 10, 1))
if event.type == MOUSEBUTTONDOWN:
if cs < 3:
pg.draw.rect(game_window, (random.randint(1, 255), random.randint(
1, 255), random.randint(1, 255)), (0, 0, 1000, 1000))
cs += 1
else:
cs = 0
if (gz in c and s == 250) or (gz1 in c and s == 300):
time.sleep(1)
break
if(gz4 in c and s == 220) or (gz3 in c and s == 115):
time.sleep(1)
break
pg.display.update()
time.sleep(0.005)
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