用户:钢铁龘齾查看:0 回复:2 评论:0 创建时间:2020-02-10T13:19:44
【作品展示】

【作品介绍】
运行,点击画布,你点击的地方将会爆出很多个笑脸(笑脸需要事先画好保存在桌面,图片上涂成灰色的部分是笑脸的地址)
【作品源代码】
import pygame as p
import random as r
BLACK = (0, 0, 0)
p.init()
s = p.display.set_mode([800, 600])
p.display.set_caption("Smiley Explosion")
喵 = False
k = True
clok = p.time.Clock()
pic = p.image.load("c:\\Users\\peter g\\desktop\\squle.png")
colorkey = pic.get_at((0, 0))
pic.set_colorkey(colorkey)
sprlt = p.sprite.Group()
class 喵iley(p.sprite.Sprite):
pos = (0, 0)
xvel = 1
yvel = 1
scale = 100
def __init__(self, pos, xvel, yvel):
p.sprite.Sprite.__init__(self)
self.image = pic
self.scale = r.randrange(10, 100)
self.image = p.transform.scale(self.image, (self.scale, self.scale))
self.rect = self.image.get_rect()
self.pos = pos
self.rect.x = pos[0] - self.scale/2
self.rect.y = pos[1] - self.scale/2
self.xvel = xvel
self.yvel = yvel
def update(self):
self.rect.x += self.xvel
self.rect.y += self.yvel
if self.rect.x <= 0 or self.rect.x > s.get_width() - self.scale:
self.xvel = -self.xvel
if self.rect.y <= 0 or self.rect.y > s.get_height() - self.scale:
self.yvel = -self.yvel
a = 0
while k:
for event in p.event.get():
if event.type == p.QUIT:
k = False
if event.type == p.MOUSEBUTTONDOWN:
喵 = True
if event.type == p.MOUSEBUTTONUP:
喵 = False
s.fill(BLACK)
sprlt.update()
sprlt.draw(s)
clok.tick(60)
p.display.update()
if 喵:
speedx = r.randint(-5, 5)
speedy = r.randint(-5, 5)
喵i = 喵iley(p.mouse.get_pos(), speedx, speedy)
sprlt.add(喵i)
a += 1
print(a)
p.quit()
【提示】
部分含有Python第三方库相关内容的作品,在海龟编辑器网页端无法运行哦!如遇到这种情况,可以打开下面的链接,下载海龟编辑器客户端:
https://python.codemao.cn